public void SetCallbacks(IActionsActions instance) { if (m_Wrapper.m_ActionsActionsCallbackInterface != null) { Fire.started -= m_Wrapper.m_ActionsActionsCallbackInterface.OnFire; Fire.performed -= m_Wrapper.m_ActionsActionsCallbackInterface.OnFire; Fire.canceled -= m_Wrapper.m_ActionsActionsCallbackInterface.OnFire; Ability1.started -= m_Wrapper.m_ActionsActionsCallbackInterface.OnAbility1; Ability1.performed -= m_Wrapper.m_ActionsActionsCallbackInterface.OnAbility1; Ability1.canceled -= m_Wrapper.m_ActionsActionsCallbackInterface.OnAbility1; Ability2.started -= m_Wrapper.m_ActionsActionsCallbackInterface.OnAbility2; Ability2.performed -= m_Wrapper.m_ActionsActionsCallbackInterface.OnAbility2; Ability2.canceled -= m_Wrapper.m_ActionsActionsCallbackInterface.OnAbility2; Ability3.started -= m_Wrapper.m_ActionsActionsCallbackInterface.OnAbility3; Ability3.performed -= m_Wrapper.m_ActionsActionsCallbackInterface.OnAbility3; Ability3.canceled -= m_Wrapper.m_ActionsActionsCallbackInterface.OnAbility3; } m_Wrapper.m_ActionsActionsCallbackInterface = instance; if (instance != null) { Fire.started += instance.OnFire; Fire.performed += instance.OnFire; Fire.canceled += instance.OnFire; Ability1.started += instance.OnAbility1; Ability1.performed += instance.OnAbility1; Ability1.canceled += instance.OnAbility1; Ability2.started += instance.OnAbility2; Ability2.performed += instance.OnAbility2; Ability2.canceled += instance.OnAbility2; Ability3.started += instance.OnAbility3; Ability3.performed += instance.OnAbility3; Ability3.canceled += instance.OnAbility3; } }
public void SetCallbacks(IActionsActions instance) { if (m_Wrapper.m_ActionsActionsCallbackInterface != null) { @Click.started -= m_Wrapper.m_ActionsActionsCallbackInterface.OnClick; @Click.performed -= m_Wrapper.m_ActionsActionsCallbackInterface.OnClick; @Click.canceled -= m_Wrapper.m_ActionsActionsCallbackInterface.OnClick; @RightClick.started -= m_Wrapper.m_ActionsActionsCallbackInterface.OnRightClick; @RightClick.performed -= m_Wrapper.m_ActionsActionsCallbackInterface.OnRightClick; @RightClick.canceled -= m_Wrapper.m_ActionsActionsCallbackInterface.OnRightClick; @Rotate.started -= m_Wrapper.m_ActionsActionsCallbackInterface.OnRotate; @Rotate.performed -= m_Wrapper.m_ActionsActionsCallbackInterface.OnRotate; @Rotate.canceled -= m_Wrapper.m_ActionsActionsCallbackInterface.OnRotate; @Destroy.started -= m_Wrapper.m_ActionsActionsCallbackInterface.OnDestroy; @Destroy.performed -= m_Wrapper.m_ActionsActionsCallbackInterface.OnDestroy; @Destroy.canceled -= m_Wrapper.m_ActionsActionsCallbackInterface.OnDestroy; @MousePosition.started -= m_Wrapper.m_ActionsActionsCallbackInterface.OnMousePosition; @MousePosition.performed -= m_Wrapper.m_ActionsActionsCallbackInterface.OnMousePosition; @MousePosition.canceled -= m_Wrapper.m_ActionsActionsCallbackInterface.OnMousePosition; @CameraMovement.started -= m_Wrapper.m_ActionsActionsCallbackInterface.OnCameraMovement; @CameraMovement.performed -= m_Wrapper.m_ActionsActionsCallbackInterface.OnCameraMovement; @CameraMovement.canceled -= m_Wrapper.m_ActionsActionsCallbackInterface.OnCameraMovement; @Sprint.started -= m_Wrapper.m_ActionsActionsCallbackInterface.OnSprint; @Sprint.performed -= m_Wrapper.m_ActionsActionsCallbackInterface.OnSprint; @Sprint.canceled -= m_Wrapper.m_ActionsActionsCallbackInterface.OnSprint; @Quit.started -= m_Wrapper.m_ActionsActionsCallbackInterface.OnQuit; @Quit.performed -= m_Wrapper.m_ActionsActionsCallbackInterface.OnQuit; @Quit.canceled -= m_Wrapper.m_ActionsActionsCallbackInterface.OnQuit; } m_Wrapper.m_ActionsActionsCallbackInterface = instance; if (instance != null) { @Click.started += instance.OnClick; @Click.performed += instance.OnClick; @Click.canceled += instance.OnClick; @RightClick.started += instance.OnRightClick; @RightClick.performed += instance.OnRightClick; @RightClick.canceled += instance.OnRightClick; @Rotate.started += instance.OnRotate; @Rotate.performed += instance.OnRotate; @Rotate.canceled += instance.OnRotate; @Destroy.started += instance.OnDestroy; @Destroy.performed += instance.OnDestroy; @Destroy.canceled += instance.OnDestroy; @MousePosition.started += instance.OnMousePosition; @MousePosition.performed += instance.OnMousePosition; @MousePosition.canceled += instance.OnMousePosition; @CameraMovement.started += instance.OnCameraMovement; @CameraMovement.performed += instance.OnCameraMovement; @CameraMovement.canceled += instance.OnCameraMovement; @Sprint.started += instance.OnSprint; @Sprint.performed += instance.OnSprint; @Sprint.canceled += instance.OnSprint; @Quit.started += instance.OnQuit; @Quit.performed += instance.OnQuit; @Quit.canceled += instance.OnQuit; } }
public void SetCallbacks(IActionsActions instance) { if (m_Wrapper.m_ActionsActionsCallbackInterface != null) { Accept.started -= m_Wrapper.m_ActionsActionsCallbackInterface.OnAccept; Accept.performed -= m_Wrapper.m_ActionsActionsCallbackInterface.OnAccept; Accept.canceled -= m_Wrapper.m_ActionsActionsCallbackInterface.OnAccept; Back.started -= m_Wrapper.m_ActionsActionsCallbackInterface.OnBack; Back.performed -= m_Wrapper.m_ActionsActionsCallbackInterface.OnBack; Back.canceled -= m_Wrapper.m_ActionsActionsCallbackInterface.OnBack; Interact.started -= m_Wrapper.m_ActionsActionsCallbackInterface.OnInteract; Interact.performed -= m_Wrapper.m_ActionsActionsCallbackInterface.OnInteract; Interact.canceled -= m_Wrapper.m_ActionsActionsCallbackInterface.OnInteract; Inventory.started -= m_Wrapper.m_ActionsActionsCallbackInterface.OnInventory; Inventory.performed -= m_Wrapper.m_ActionsActionsCallbackInterface.OnInventory; Inventory.canceled -= m_Wrapper.m_ActionsActionsCallbackInterface.OnInventory; AnyKey.started -= m_Wrapper.m_ActionsActionsCallbackInterface.OnAnyKey; AnyKey.performed -= m_Wrapper.m_ActionsActionsCallbackInterface.OnAnyKey; AnyKey.canceled -= m_Wrapper.m_ActionsActionsCallbackInterface.OnAnyKey; Test.started -= m_Wrapper.m_ActionsActionsCallbackInterface.OnTest; Test.performed -= m_Wrapper.m_ActionsActionsCallbackInterface.OnTest; Test.canceled -= m_Wrapper.m_ActionsActionsCallbackInterface.OnTest; Touch.started -= m_Wrapper.m_ActionsActionsCallbackInterface.OnTouch; Touch.performed -= m_Wrapper.m_ActionsActionsCallbackInterface.OnTouch; Touch.canceled -= m_Wrapper.m_ActionsActionsCallbackInterface.OnTouch; } m_Wrapper.m_ActionsActionsCallbackInterface = instance; if (instance != null) { Accept.started += instance.OnAccept; Accept.performed += instance.OnAccept; Accept.canceled += instance.OnAccept; Back.started += instance.OnBack; Back.performed += instance.OnBack; Back.canceled += instance.OnBack; Interact.started += instance.OnInteract; Interact.performed += instance.OnInteract; Interact.canceled += instance.OnInteract; Inventory.started += instance.OnInventory; Inventory.performed += instance.OnInventory; Inventory.canceled += instance.OnInventory; AnyKey.started += instance.OnAnyKey; AnyKey.performed += instance.OnAnyKey; AnyKey.canceled += instance.OnAnyKey; Test.started += instance.OnTest; Test.performed += instance.OnTest; Test.canceled += instance.OnTest; Touch.started += instance.OnTouch; Touch.performed += instance.OnTouch; Touch.canceled += instance.OnTouch; } }
public void SetCallbacks(IActionsActions instance) { if (m_Wrapper.m_ActionsActionsCallbackInterface != null) { @ChangeView.started -= m_Wrapper.m_ActionsActionsCallbackInterface.OnChangeView; @ChangeView.performed -= m_Wrapper.m_ActionsActionsCallbackInterface.OnChangeView; @ChangeView.canceled -= m_Wrapper.m_ActionsActionsCallbackInterface.OnChangeView; } m_Wrapper.m_ActionsActionsCallbackInterface = instance; if (instance != null) { @ChangeView.started += instance.OnChangeView; @ChangeView.performed += instance.OnChangeView; @ChangeView.canceled += instance.OnChangeView; } }
public void SetCallbacks(IActionsActions instance) { if (m_Wrapper.m_ActionsActionsCallbackInterface != null) { Hit.started -= m_Wrapper.m_ActionsActionsCallbackInterface.OnHit; Hit.performed -= m_Wrapper.m_ActionsActionsCallbackInterface.OnHit; Hit.cancelled -= m_Wrapper.m_ActionsActionsCallbackInterface.OnHit; } m_Wrapper.m_ActionsActionsCallbackInterface = instance; if (instance != null) { Hit.started += instance.OnHit; Hit.performed += instance.OnHit; Hit.cancelled += instance.OnHit; } }
public void SetCallbacks(IActionsActions instance) { if (m_Wrapper.m_ActionsActionsCallbackInterface != null) { @selectBed.started -= m_Wrapper.m_ActionsActionsCallbackInterface.OnSelectBed; @selectBed.performed -= m_Wrapper.m_ActionsActionsCallbackInterface.OnSelectBed; @selectBed.canceled -= m_Wrapper.m_ActionsActionsCallbackInterface.OnSelectBed; } m_Wrapper.m_ActionsActionsCallbackInterface = instance; if (instance != null) { @selectBed.started += instance.OnSelectBed; @selectBed.performed += instance.OnSelectBed; @selectBed.canceled += instance.OnSelectBed; } }
public void SetCallbacks(IActionsActions instance) { if (m_Wrapper.m_ActionsActionsCallbackInterface != null) { @Newaction.started -= m_Wrapper.m_ActionsActionsCallbackInterface.OnNewaction; @Newaction.performed -= m_Wrapper.m_ActionsActionsCallbackInterface.OnNewaction; @Newaction.canceled -= m_Wrapper.m_ActionsActionsCallbackInterface.OnNewaction; } m_Wrapper.m_ActionsActionsCallbackInterface = instance; if (instance != null) { @Newaction.started += instance.OnNewaction; @Newaction.performed += instance.OnNewaction; @Newaction.canceled += instance.OnNewaction; } }
public void SetCallbacks(IActionsActions instance) { if (m_Wrapper.m_ActionsActionsCallbackInterface != null) { @Move.started -= m_Wrapper.m_ActionsActionsCallbackInterface.OnMove; @Move.performed -= m_Wrapper.m_ActionsActionsCallbackInterface.OnMove; @Move.canceled -= m_Wrapper.m_ActionsActionsCallbackInterface.OnMove; @Aim.started -= m_Wrapper.m_ActionsActionsCallbackInterface.OnAim; @Aim.performed -= m_Wrapper.m_ActionsActionsCallbackInterface.OnAim; @Aim.canceled -= m_Wrapper.m_ActionsActionsCallbackInterface.OnAim; @Sprint.started -= m_Wrapper.m_ActionsActionsCallbackInterface.OnSprint; @Sprint.performed -= m_Wrapper.m_ActionsActionsCallbackInterface.OnSprint; @Sprint.canceled -= m_Wrapper.m_ActionsActionsCallbackInterface.OnSprint; @Power.started -= m_Wrapper.m_ActionsActionsCallbackInterface.OnPower; @Power.performed -= m_Wrapper.m_ActionsActionsCallbackInterface.OnPower; @Power.canceled -= m_Wrapper.m_ActionsActionsCallbackInterface.OnPower; @Repair.started -= m_Wrapper.m_ActionsActionsCallbackInterface.OnRepair; @Repair.performed -= m_Wrapper.m_ActionsActionsCallbackInterface.OnRepair; @Repair.canceled -= m_Wrapper.m_ActionsActionsCallbackInterface.OnRepair; @Pause.started -= m_Wrapper.m_ActionsActionsCallbackInterface.OnPause; @Pause.performed -= m_Wrapper.m_ActionsActionsCallbackInterface.OnPause; @Pause.canceled -= m_Wrapper.m_ActionsActionsCallbackInterface.OnPause; } m_Wrapper.m_ActionsActionsCallbackInterface = instance; if (instance != null) { @Move.started += instance.OnMove; @Move.performed += instance.OnMove; @Move.canceled += instance.OnMove; @Aim.started += instance.OnAim; @Aim.performed += instance.OnAim; @Aim.canceled += instance.OnAim; @Sprint.started += instance.OnSprint; @Sprint.performed += instance.OnSprint; @Sprint.canceled += instance.OnSprint; @Power.started += instance.OnPower; @Power.performed += instance.OnPower; @Power.canceled += instance.OnPower; @Repair.started += instance.OnRepair; @Repair.performed += instance.OnRepair; @Repair.canceled += instance.OnRepair; @Pause.started += instance.OnPause; @Pause.performed += instance.OnPause; @Pause.canceled += instance.OnPause; } }