public MenuPermissionService(IActionRepository actionRepository, IMenuRepository menuRepository,
     IActionRoleRepository actionRoleRepository, IMenuRoleRepository menuRoleRepository, IMenuDomainService menuDomainService)
 {
     _actionRepository = actionRepository;
     _menuRepository = menuRepository;
     _actionRoleRepository = actionRoleRepository;
     _menuRoleRepository = menuRoleRepository;
     _menuDomainService = menuDomainService;
 }
Exemplo n.º 2
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 public RoleService(IRoleRepository roleRepository, IMenuRoleRepository menuRoleRepository,
     IActionRoleRepository actionRoleRepository,
     IReportGroupRoleRepository reportGroupRoleRepository)
 {
     this._roleRepository = roleRepository;
     this._menuRoleRepository = menuRoleRepository;
     this._actionRoleRepository = actionRoleRepository;
     this._reportGroupRoleRepository = reportGroupRoleRepository;
 }
Exemplo n.º 3
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 public RoleService(IRoleRepository roleRepository, IMenuRoleRepository menuRoleRepository,
                    IActionRoleRepository actionRoleRepository,
                    IReportGroupRoleRepository reportGroupRoleRepository)
 {
     this._roleRepository            = roleRepository;
     this._menuRoleRepository        = menuRoleRepository;
     this._actionRoleRepository      = actionRoleRepository;
     this._reportGroupRoleRepository = reportGroupRoleRepository;
 }
Exemplo n.º 4
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 public MenuPermissionService(IActionRepository actionRepository, IMenuRepository menuRepository,
                              IActionRoleRepository actionRoleRepository, IMenuRoleRepository menuRoleRepository, IMenuDomainService menuDomainService)
 {
     _actionRepository     = actionRepository;
     _menuRepository       = menuRepository;
     _actionRoleRepository = actionRoleRepository;
     _menuRoleRepository   = menuRoleRepository;
     _menuDomainService    = menuDomainService;
 }
Exemplo n.º 5
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 public ActionRoleService(IActionRoleRepository actionRoleRepository, IUnitOfWork unitOfWork)
 {
     _actionRoleRepository = actionRoleRepository;
     _unitOfWork           = unitOfWork;
 }