Exemplo n.º 1
0
 // Use this for initialization
 void Start()
 {
     lib          = GetComponent <Hv_pedSynths_AudioLib>();
     del1T        = lib.GetFloatParameter(Hv_pedSynths_AudioLib.Parameter.Del1t);
     del2F        = lib.GetFloatParameter(Hv_pedSynths_AudioLib.Parameter.Del2f);
     del2T        = lib.GetFloatParameter(Hv_pedSynths_AudioLib.Parameter.Del2t);
     del1F        = lib.GetFloatParameter(Hv_pedSynths_AudioLib.Parameter.Del1f);
     delay1Wet    = lib.GetFloatParameter(Hv_pedSynths_AudioLib.Parameter.Delay1wet);
     delay2Wet    = lib.GetFloatParameter(Hv_pedSynths_AudioLib.Parameter.Delay2wet);
     endd1        = lib.GetFloatParameter(Hv_pedSynths_AudioLib.Parameter.Endd1);
     qq2          = lib.GetFloatParameter(Hv_pedSynths_AudioLib.Parameter.Qq2);
     rootnote     = lib.GetFloatParameter(Hv_pedSynths_AudioLib.Parameter.Rootnote);
     speed        = lib.GetFloatParameter(Hv_pedSynths_AudioLib.Parameter.Speed);
     startt1      = lib.GetFloatParameter(Hv_pedSynths_AudioLib.Parameter.Startt1);
     synth1A      = lib.GetFloatParameter(Hv_pedSynths_AudioLib.Parameter.Synth1a);
     synth1D      = lib.GetFloatParameter(Hv_pedSynths_AudioLib.Parameter.Synth1d);
     synth1End    = lib.GetFloatParameter(Hv_pedSynths_AudioLib.Parameter.Synth1end);
     synth1Q      = lib.GetFloatParameter(Hv_pedSynths_AudioLib.Parameter.Synth1q);
     synth1R      = lib.GetFloatParameter(Hv_pedSynths_AudioLib.Parameter.Synth1r);
     synth1S      = lib.GetFloatParameter(Hv_pedSynths_AudioLib.Parameter.Synth1s);
     synth1Start  = lib.GetFloatParameter(Hv_pedSynths_AudioLib.Parameter.Synth1start);
     synth1Vol    = lib.GetFloatParameter(Hv_pedSynths_AudioLib.Parameter.Synth1vol);
     synth2A      = lib.GetFloatParameter(Hv_pedSynths_AudioLib.Parameter.Synth2a);
     synth2D      = lib.GetFloatParameter(Hv_pedSynths_AudioLib.Parameter.Synth2d);
     synth2Octave = lib.GetFloatParameter(Hv_pedSynths_AudioLib.Parameter.Synth2octave);
     synth2R      = lib.GetFloatParameter(Hv_pedSynths_AudioLib.Parameter.Synth2r);
     synth2S      = lib.GetFloatParameter(Hv_pedSynths_AudioLib.Parameter.Synth2s);
     synth2Volume = lib.GetFloatParameter(Hv_pedSynths_AudioLib.Parameter.Synth2volume);
     synthOctave1 = lib.GetFloatParameter(Hv_pedSynths_AudioLib.Parameter.Synthoctave1);
     timme1       = lib.GetFloatParameter(Hv_pedSynths_AudioLib.Parameter.Timme1);
     volume       = lib.GetFloatParameter(Hv_pedSynths_AudioLib.Parameter.Volume);
 }
Exemplo n.º 2
0
 void Start()
 {
     music = GameObject.FindGameObjectWithTag("music");
     lib   = music.GetComponent <Hv_pedSynths_AudioLib>();
     parms = music.GetComponent <changeSynthParams>();
     anim  = GetComponent <guyAnim>();
     createKnown();
     reaction = transform.Find("Cloud").transform.Find("Reaction").GetComponentInChildren <PickReactionImage>();
 }
Exemplo n.º 3
0
 private void OnEnable()
 {
     _dsp = target as Hv_pedSynths_AudioLib;
 }