Exemplo n.º 1
0
    void ShowSafeHouseUI()
    {
        HurtEffectUI.Instance().gameObject.SetActive(false);
        EndingUI.Instance().gameObject.SetActive(false);
        OutSideUI.Instance().gameObject.SetActive(false);

        SafeHouseUI.Instance().gameObject.SetActive(true);
        GlobalUI.Instance().gameObject.SetActive(true);
    }
Exemplo n.º 2
0
 void Awake()
 {
     instance = this;
 }