private void Playbuttonbox_Click(object sender, EventArgs e) { RunningState = true; timer2.Start(); timer3.Start(); SkillTimer1.Start(); SkillTimer2.Start(); SkillTimer3.Start(); SkillTimer4.Start(); RespawnTimer.Start(); HpTimer.Start(); Timer2Runtime = DateTime.Now; Timer3Runtime = DateTime.Now; PauseButtonBox.Enabled = true; Playbuttonbox.Enabled = false; }
private void PauseButtonBox_Click(object sender, EventArgs e) { TimeSpan timer2span = DateTime.Now - Timer2Runtime; TimeSpan timer3span = DateTime.Now - Timer3Runtime; Timer2SpanTime += Convert.ToInt32(timer2span.TotalMilliseconds); Timer3SpanTime += Convert.ToInt32(timer3span.TotalMilliseconds); timer2.Stop(); timer3.Stop(); SkillTimer1.Stop(); SkillTimer2.Stop(); SkillTimer3.Stop(); SkillTimer4.Stop(); HpTimer.Stop(); RespawnTimer.Stop(); RunningState = false; PauseButtonBox.Enabled = false; Playbuttonbox.Enabled = true; }