public virtual void PerformHover(Point point) { if (Disabled || OutOfBounds) { return; } if (HoverAction != null && Bounds.Contains(point)) { HoverAction?.Invoke(point, true, this); WasHover = true; } else if (HoverAction != null && WasHover) { HoverAction?.Invoke(point, false, this); WasHover = false; } foreach (UIElement child in Children.Where(c => c.Visible)) { Task.Run(() => { child.PerformHover(point); }); } }
static void Receive(TcpClient socket) { NetworkStream readStream = socket.GetStream(); try { StreamReader readerStream = new StreamReader(readStream); string returnData; returnData = readerStream.ReadLine(); Debug.Log("Receive: " + returnData); if (returnData.Contains("LoginAck")) { Login.OnClickLogin(returnData); } else if (returnData.Contains("RankAck")) { HoverAction.ParseData(returnData); } } catch (SocketException ex) { if (ex.SocketErrorCode == SocketError.WouldBlock || ex.SocketErrorCode == SocketError.IOPending || ex.SocketErrorCode == SocketError.NoBufferSpaceAvailable) { //socket buffer is probably empty, wait and try again Debug.Log("Thread Sleep!"); Thread.Sleep(100); } else //any serious error occurr { throw ex; } } }
protected override void OnEnable() { base.OnEnable(); m_HoverAction = (HoverAction)m_Action; m_AmplitudeProp = serializedObject.FindProperty("m_Amplitude"); }
public override void PerformHover(Point point) { if ((HoverAction != null || Scrollable) && Bounds.Contains(point)) { HoverAction?.Invoke(point, true, this); WasHover = true; } else if ((HoverAction != null || Scrollable) && WasHover) { HoverAction?.Invoke(point, false, this); WasHover = false; } foreach (UIElement child in Children.Where(c => c.Visible)) { child.PerformHover(point); } }
/// <summary> /// get the traveler's HoverAction choice /// </summary> /// <returns>HoverAction</returns> public HoverAction DisplayGetHoverActionChoice() { HoverAction hoverActionChoice = HoverAction.None; ConsoleUtil.HeaderText = "Choose a Hover Action"; ConsoleUtil.DisplayReset(); ConsoleUtil.DisplayMessage("Enter one of the following actions."); ConsoleUtil.DisplayMessage(""); foreach (HoverAction action in Enum.GetValues(typeof(HoverAction))) { ConsoleUtil.DisplayMessage(action.ToString()); } ConsoleUtil.DisplayMessage(""); ConsoleUtil.DisplayPromptMessage("Enter a hover action:"); bool validResponse = false; if (Enum.TryParse <HoverAction>(Console.ReadLine(), out hoverActionChoice)) { validResponse = true; } else { ConsoleUtil.DisplayMessage(""); ConsoleUtil.DisplayMessage("You must choose a from the list above."); ConsoleUtil.DisplayMessage("Please re-enter an option."); } SoundPlayer player = new SoundPlayer(); player.SoundLocation = AppDomain.CurrentDomain.BaseDirectory + "\\hoverboard.wav"; player.Play(); DisplayContinuePrompt(); return(hoverActionChoice); }
public HoverAction GetHoverAction() { HoverAction hoverAction = HoverAction.None; BatteryPower = 95; Random random = new Random(); if (random.Next(1, 100) > BatteryPower) { hoverAction = HoverAction.Hover; } else if (random.Next(1, 100) > BatteryPower) { hoverAction = HoverAction.Cruise; } else if (random.Next(1, 100) < BatteryPower) { hoverAction = HoverAction.Speed; } return(hoverAction); }
public HoverTimer(HoverAction action, TreeNode node) { _action = action; _node = node; }