public HouseRaffleStone()
            : base(0xEDD)
        {
            m_Region = null;
            m_Bounds = new Rectangle2D();
            m_Facet = null;

            m_Winner = null;
            m_Deed = null;

            m_Active = false;
            m_Started = DateTime.MinValue;
            m_Duration = DefaultDuration;
            m_ExpireAction = HouseRaffleExpireAction.None;
            m_TicketPrice = DefaultTicketPrice;

            m_Entries = new List<RaffleEntry>();

            Movable = false;

            m_AllStones.Add( this );
        }
Exemplo n.º 2
0
        public HouseRaffleStone()
            : base(0xEDD)
        {
            m_Region = null;
            m_Bounds = new Rectangle2D();
            m_Facet  = null;

            m_Winner = null;
            m_Deed   = null;

            m_State        = HouseRaffleState.Inactive;
            m_Started      = DateTime.MinValue;
            m_Duration     = DefaultDuration;
            m_ExpireAction = HouseRaffleExpireAction.None;
            m_TicketPrice  = DefaultTicketPrice;

            m_Entries = new List <RaffleEntry>();

            Movable = false;

            m_AllStones.Add(this);
        }
Exemplo n.º 3
0
        public override void Deserialize(GenericReader reader)
        {
            base.Deserialize(reader);

            int version = reader.ReadInt();

            switch (version)
            {
            case 3:
            {
                m_State = (HouseRaffleState)reader.ReadEncodedInt();

                goto case 2;
            }

            case 2:
            {
                m_ExpireAction = (HouseRaffleExpireAction)reader.ReadEncodedInt();

                goto case 1;
            }

            case 1:
            {
                m_Deed = reader.ReadItem <HouseRaffleDeed>();

                goto case 0;
            }

            case 0:
            {
                bool oldActive = (version < 3) ? reader.ReadBool() : false;

                m_Bounds = reader.ReadRect2D();
                m_Facet  = reader.ReadMap();

                m_Winner = reader.ReadMobile();

                m_TicketPrice = reader.ReadInt();
                m_Started     = reader.ReadDateTime();
                m_Duration    = reader.ReadTimeSpan();

                int entryCount = reader.ReadInt();
                m_Entries = new List <RaffleEntry>(entryCount);

                for (int i = 0; i < entryCount; i++)
                {
                    RaffleEntry entry = new RaffleEntry(reader, version);

                    if (entry.From == null)
                    {
                        continue;         // Character was deleted
                    }
                    m_Entries.Add(entry);
                }

                InvalidateRegion();

                m_AllStones.Add(this);

                if (version < 3)
                {
                    if (oldActive)
                    {
                        m_State = HouseRaffleState.Active;
                    }
                    else if (m_Winner != null)
                    {
                        m_State = HouseRaffleState.Completed;
                    }
                    else
                    {
                        m_State = HouseRaffleState.Inactive;
                    }
                }

                break;
            }
            }
        }
Exemplo n.º 4
0
        public override void Deserialize(GenericReader reader)
        {
            base.Deserialize(reader);

            int version = reader.ReadInt();

            switch ( version )
            {
                case 3:
                    {
                        this.m_State = (HouseRaffleState)reader.ReadEncodedInt();

                        goto case 2;
                    }
                case 2:
                    {
                        this.m_ExpireAction = (HouseRaffleExpireAction)reader.ReadEncodedInt();

                        goto case 1;
                    }
                case 1:
                    {
                        this.m_Deed = reader.ReadItem<HouseRaffleDeed>();

                        goto case 0;
                    }
                case 0:
                    {
                        bool oldActive = (version < 3) ? reader.ReadBool() : false;

                        this.m_Bounds = reader.ReadRect2D();
                        this.m_Facet = reader.ReadMap();

                        this.m_Winner = reader.ReadMobile();

                        this.m_TicketPrice = reader.ReadInt();
                        this.m_Started = reader.ReadDateTime();
                        this.m_Duration = reader.ReadTimeSpan();

                        int entryCount = reader.ReadInt();
                        this.m_Entries = new List<RaffleEntry>(entryCount);

                        for (int i = 0; i < entryCount; i++)
                        {
                            RaffleEntry entry = new RaffleEntry(reader, version);

                            if (entry.From == null)
                                continue; // Character was deleted

                            this.m_Entries.Add(entry);
                        }

                        this.InvalidateRegion();

                        m_AllStones.Add(this);

                        if (version < 3)
                        {
                            if (oldActive)
                                this.m_State = HouseRaffleState.Active;
                            else if (this.m_Winner != null)
                                this.m_State = HouseRaffleState.Completed;
                            else
                                this.m_State = HouseRaffleState.Inactive;
                        }

                        break;
                    }
            }
        }