protected override void WndProc(ref Message m) { int id = Hotkey.IsHotkeyEvent(ref m); if (id == 0) { ToggleGame(true); } base.WndProc(ref m); }
protected override void WndProc(ref Message m) { int id = Hotkey.IsHotkeyEvent(ref m); if (id == 0) { ToggleGame(true); } base.WndProc(ref m); }