Exemplo n.º 1
0
    public FSMState_Player_Attack(AFSMMachine fsmMachine, AEntityBase selfEntity)
        : base(fsmMachine, selfEntity)
    {
        GameObject hookObj = GlobalRefMgr.Instance.AssetsLoader.SyncLoad_Object <GameObject>("Prefab/Hook");

        hg = new HookGroup(hookObj);
    }
Exemplo n.º 2
0
 public void Init(GameObject rootObj, HookGroup hookGroup)
 {
     this.rootObj   = rootObj;
     this.hookGroup = hookGroup;
     this.hookObj   = rootObj.transform.Find("Obj").gameObject;
     localScale     = new Vector3(0.1f, 0.1f, 0f);
     srcPos         = this.hookObj.transform.localPosition;
     srcZ           = srcPos.z;
     SetLength(0);
 }