public async Task <IActionResult> UpdateTask(HomeworkTaskDto homeworkTaskDto)
        {
            if (!ModelState.IsValid)
            {
                return(BadRequest(ModelState));
            }

            HomeworkTask homeworkTask = _mapper.Map <HomeworkTask>(homeworkTaskDto);

            if (homeworkTask == null)
            {
                return(NotFound());
            }


            try
            {
                await _taskService.Update(homeworkTask);

                return(Ok("Ödev İçeriği Başarıyla Güncellendi"));
            }
            catch
            {
                return(BadRequest("Ödev İçeriği Güncelleme İşlemi Başarısız"));
            }
        }
Exemplo n.º 2
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 public async Task UpdateTaskAsync(long taskId, HomeworkTask update)
 {
     await _tasksRepository.UpdateAsync(taskId, task => new HomeworkTask()
     {
         Title       = update.Title,
         Description = update.Description
     });
 }
Exemplo n.º 3
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    public void Start()
    {
        // Init references
        player              = GameObject.Find("Player").GetComponent <MCController>();
        stickyNotePrefab    = (GameObject)Resources.Load("Sticky-note-prefab");
        stickyNoteContainer = GameObject.Find("List_of_tasks");
        arrowPrefab         = (GameObject)Resources.Load("Arrow-prefab");

        // Homework task
        HomeworkTask doHomework = new HomeworkTask("homework", "do homework");

        doHomework.AddObject(GameObject.Find("Desk"), true);
        AddTask(doHomework);
        StoreTask(doHomework);

        // Washing machine task
        WashingMachineTask washClothes = new WashingMachineTask("washClothes", "do laundry");

        washClothes.AddObject(GameObject.Find("WashingMachine"), true);
        AddTask(washClothes);
        StoreTask(washClothes);

        // Bed task
        BedTask makeBed = new BedTask("bed", "make bed");

        makeBed.AddObject(GameObject.Find("Bed"), true);
        AddTask(makeBed);
        StoreTask(makeBed);

        // Toilet task
        ToiletTask unclogToilet = new ToiletTask("toilet", "unclog toilet");

        unclogToilet.AddObject(GameObject.Find("Toilet"), false);
        //AddTask(unclogToilet);
        StoreTask(unclogToilet);

        // Phone task
        TelephoneTask pickupPhone = new TelephoneTask("phone", "pick up phone");

        pickupPhone.AddObject(GameObject.Find("Telephone"), false);
        //AddTask(pickupPhone);
        StoreTask(pickupPhone);

        // Storage task
        //StorageTask storeTask = new StorageTask("store", "")

        newTaskTimer.Reset();
    }
        public async Task <IActionResult> DeleteTask(int id)
        {
            HomeworkTask task = await _taskService.GetById(id);

            if (task == null)
            {
                return(NotFound());
            }

            try
            {
                await _taskService.Delete(task);

                return(Ok("Ödev İçeriği Başarıyla Silindi"));
            }
            catch
            {
                return(BadRequest("Ödev İçeriği Silme İşlemi Başarısız"));
            }
        }
Exemplo n.º 5
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 public async Task <long> AddTaskAsync(long homeworkId, HomeworkTask task)
 {
     task.HomeworkId = homeworkId;
     return(await _tasksRepository.AddAsync(task));
 }
Exemplo n.º 6
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 public async Task Update(HomeworkTask homeworkTask)
 {
     await _homeworkTaskRepository.Update(homeworkTask);
 }
Exemplo n.º 7
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 public async Task Delete(HomeworkTask homeworkTask)
 {
     await _homeworkTaskRepository.Delete(homeworkTask);
 }
Exemplo n.º 8
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 public async Task Add(HomeworkTaskDto homeworkTaskDto)
 {
     HomeworkTask homeworkTask = _mapper.Map <HomeworkTask>(homeworkTaskDto);
     await _homeworkTaskRepository.Add(homeworkTask);
 }