public override void PlayAnimations() { _sprite.PlaySingleFrame(_animation, true, AnimationMode.Loop); _boxController.PlaySingleFrame(_animation, true, AnimationMode.Loop); }
private void PerformHitboxAnimation(string animation) { _hitboxController.PlaySingleFrame(animation, true, _animationMode); }
public override void PlayAnimations() { _sprite.PlaySingleFrame(_currentAnimation, true, _animationType); _hitboxes.PlaySingleFrame(_currentAnimation, true, _animationType); }