Exemplo n.º 1
0
    // Start is called before the first frame update
    void Awake()
    {
        rate         = 2.0f;
        size         = 0.3f;
        speed        = 4.0f;
        n            = 1;
        theta        = 0;
        maxBulletAge = 3.0f;
        damage       = 10;
        bullets      = new List <GameObject>();
        HitManager man = GameObject.Find("[HitManager]").GetComponent <HitManager>();

        man.AddWeapon(this);
    }