protected virtual PopupHidingEventArgs OnHiding() { var args = new PopupHidingEventArgs(); Hiding?.Invoke(this, args); return(args); }
// Use this for initialization void Start() { cam = Camera.main; motor = GetComponent <PlayerMotor>(); PlayerFear = GetComponent <FearBar>(); hide = GetComponent <Hiding>(); }
public void hide() { if (Visible) { if (Hiding != null) { Hiding.Invoke(this); } Visible = false; if (SmoothShow) { smoothShowPosition = 0.0f; subscribeToUpdate(); runningShowTransition = false; mainWidget.Visible = true; } else { if (Hidden != null) { Hidden.Invoke(this); } } } }
//--------------------------------------------------------------------------------------------- // Color: 0x0B77 Graphic: 0x0F09 public static void TimerElapsed(object sender, System.Timers.ElapsedEventArgs e) { counter += 50; if (lastLocation != null && Invis.GetRelativeVectorLength(World.Player.X, World.Player.Y, lastLocation.X, lastLocation.Y) > 4) { World.Player.PrintMessage("[Detect.. Hide!]", Game.Val_GreenBlue); Stop(); Game.Wait(75); Hiding.CraftBandana(); return; } if (counter % 1000 == 0) { Game.PrintMessage(String.Format("Bandana ETA: {0:N1}", ((time - counter) / 1000.0m)), Game.Val_LightPurple); } if (counter >= time) { Stop(); return; } lastLocation = new LastLocation(World.Player.X, World.Player.Y); }
public IAsyncAction HideAsync() { return(AsyncAction.FromTask(async ct => { CoreDispatcher.CheckThreadAccess(); UIApplication.SharedApplication.StatusBarHidden = true; Hiding?.Invoke(this, null); })); }
public IAsyncAction HideAsync() { return(AsyncAction.FromTask(async ct => { CoreDispatcher.CheckThreadAccess(); _isShown = false; UpdateSystemUiVisibility(); Hiding?.Invoke(this, null); })); }
private bool fireHiding() { CancelEventArgs cancelEvent = new CancelEventArgs(); if (Hiding != null) { Hiding.Invoke(this, cancelEvent); } return(cancelEvent.Cancel); }
private void OnIsOpenChanged() { if (IsOpen) { Showing?.Invoke(this, new CalloutEventArgs(this)); } else { Hiding?.Invoke(this, new CalloutEventArgs(this)); } }
protected virtual void OnHiding(CancelEventArgs args) { Hiding?.Invoke(this, args); }
public void MenuHide() { canvasGroup.TurnOff(); IsOn = false; Hiding?.Invoke(); }
private void OnCalloutHiding(object sender, CalloutEventArgs e) { Hiding?.Invoke(this, e); }
public void mikulasuse() { World.FindDistance = 20; if (World.Player.Backpack.Items.FindType(0x1ECD, 0x0B1D).Exist) { UO.UseType(0x1ECD, 0x0B1D);//ukolnicek Game.Wait(); } //OpenDoorAll(); if (!World.Player.Layers[Layer.Mount].Exist) { string summon = ""; if (Game.CurrentGame.CurrentPlayer.PlayerClass == PlayerClass.Ranger || Game.CurrentGame.CurrentPlayer.PlayerClass == PlayerClass.Mage || Game.CurrentGame.CurrentPlayer.PlayerClass == PlayerClass.Cleric) { summon = "Horse"; } else if (Game.CurrentGame.CurrentPlayer.PlayerClass == PlayerClass.Necromancer) { summon = "Dark Oclock"; } bool fizz = false; if (!String.IsNullOrEmpty(summon)) { Journal.Clear(); UO.SummonCreature(summon, World.Player); fizz = Journal.WaitForText(true, 3500, "fizz"); if (fizz) { Journal.Clear(); UO.SummonCreature(summon, World.Player); fizz = Journal.WaitForText(true, 3500, "fizz"); } } Game.Wait(); if (!fizz) { Game.CurrentGame.CurrentPlayer.UseMount(500); Game.Wait(250); if (World.Player.Layers[Layer.Mount].Exist) { return; } } } foreach (UOCharacter ch in World.Characters) { if (String.IsNullOrEmpty(ch.Name)) { ch.Click(); Game.Wait(); } if (ch.Distance <= 3) { if (ch.Model == 0x003E && ch.Color == 0x0B98 && ch.Name.ToLower() == "certik") { UO.Say(ch.Name + " branu"); return; } } else if (ch.Distance <= 7) { if (ch.Model == 0x0190 && ch.Color == 0x0421 && ch.Name.ToLower() == "matej") { Journal.Clear(); UO.Say(ch.Name + " hi"); string kop = String.Empty; if (Journal.WaitForText(true, 250, "umbre")) { kop = "umbra"; } if (!String.IsNullOrEmpty(kop)) { if (World.Player.Backpack.Items.FindType(0x22C5, 0x0000).Exist) { Kniha.Current.CestovniKnihaUse(1); Game.Wait(); if (kop == "umbra") { Kniha.Current.CestovniKnihaUse(25); } //else //{ // Kniha.Current.CestovniKnihaUse(5); //} } Game.Wait(1000); } Hiding.ExecHide(); return; } } if (ch.Distance <= 1) { if (ch.Model == 0x002F && ch.Color == 0x047E && ch.Name.ToLower() == "velice stary ent") { Journal.Clear(); UO.Say(ch.Name + " hi"); string kop = String.Empty; if (Journal.WaitForText(true, 250, "luny")) { kop = "luna"; } else if (Journal.WaitForText(true, 250, "scara")) { kop = "scara"; } else if (Journal.WaitForText(true, 250, "ilshe")) { kop = "jhelom"; } if (!String.IsNullOrEmpty(kop)) { if (World.Player.Backpack.Items.FindType(0x22C5, 0x0000).Exist) { Kniha.Current.CestovniKnihaUse(1); Game.Wait(); if (kop == "luna") { Kniha.Current.CestovniKnihaUse(24); } else if (kop == "scara") { Kniha.Current.CestovniKnihaUse(12); } else { Kniha.Current.CestovniKnihaUse(8); } } else { if (kop == "luna") { Kniha.Current.TravelBookUse(1); } else if (kop == "scara") { Kniha.Current.RuneBookUse(5); } else { Kniha.Current.RuneBookUse(1); } } Game.Wait(1000); } Hiding.ExecHide(); return; } } } foreach (UOItem o in World.Ground) { if (o.Distance <= 1) { if (o.Graphic == 0x09B1 && o.Color == 0x0000)//kosick { UO.PrintObject(o, "Kosik"); o.Use(); return; } else if (o.Graphic == 0x09D7 && o.Color == 0x0422)//Hilina { UO.PrintObject(o, "Hlina"); o.Use(); return; } else if (o.Graphic == 0x1777 && o.Color == 0x084F)//kameny { UO.PrintObject(o, "Kamen"); o.Use(); return; } else if (o.Graphic == 0x0C9A && o.Color == 0x0000)//stromek { UO.PrintObject(o, "Stromek"); o.Use(); return; } else if (o.Distance == 0 && o.Graphic == 0x3490 && o.Color == 0x0000)//vir { UO.PrintObject(o, "Vir"); o.Use(); return; } else if (o.Graphic == 0x0913 && o.Color == 0x0000)//hlina ubra { UO.PrintObject(o, "Hlina"); o.Use(); return; } else if (o.Graphic == 0x1366 && o.Color == 0x0B31)//Sklo { UO.PrintObject(o, "Sklo"); o.Use(); return; } else if (o.Graphic == 0x2000 && o.Color == 0x0000)//Truhla { UO.PrintObject(o, "Truhla"); o.Use(); return; } //Serial: 0x402C7C46 Position: 5261.157.15 Flags: 0x0000 Color: 0x0000 Graphic: 0x2000 Amount: 0 Layer: None Container: 0x00000000 // Serial: 0x402DE34C Name: "Recall Rune - Minoc Mining Ca" Position: 142.111.0 Flags: 0x0000 Color: 0x0482 Graphic: 0x1F14 Amount: 1 Layer: None Container: 0x403174BC // Serial: 0x402DFCAC Name: "a porcelain clay" Position: 3623.472.0 Flags: 0x0000 Color: 0x0000 Graphic: 0x0913 Amount: 0 Layer: None Container: 0x00000000 //Serial: 0x00375110 Name: "Matej" Position: 2608.518.1 Flags: 0x0000 Color: 0x0421 Model: 0x0190 Renamable: False Notoriety: Innocent HP: -1 / -1 //Serial: 0x4027C37D Name: "a piece of glass" Position: 2520.503.16 Flags: 0x0000 Color: 0x0B31 Graphic: 0x1366 Amount: 0 Layer: None Container: 0x00000000 // Serial: 0x400F5A69 Position: 818.2375.1 Flags: 0x0000 Color: 0x0000 Graphic: 0x3490 Amount: 0 Layer: None Container: 0x00000000 //Serial: 0x402E44E2 Position: 838.2352.0 Flags: 0x0000 Color: 0x0000 Graphic: 0x0C9A Amount: 0 Layer: None Container: 0x00000000 //Serial: 0x40260AF6 Position: 4815.1779.-20 Flags: 0x0000 Color: 0x084F Graphic: 0x1777 Amount: 0 Layer: None Container: 0x00000000 /*TODO * * * else if (o.Graphic == 0x09D7 && o.Color == 0x0422)//Hilina * { * UO.PrintObject(o, "Hlina"); * o.Use(); * return; * } * * else if (o.Graphic == 0x09D7 && o.Color == 0x0422)//Hilina * { * UO.PrintObject(o, "Hlina"); * o.Use(); * return; * }*/ } else if (o.Distance <= 25 && o.Distance > 1) { if (o.Graphic == 0x1366 && o.Color == 0x0B31)//Sklo { UO.PrintObject(o, "Sklo"); } else if (o.Graphic == 0x0913 && o.Color == 0x0000)//hlina ubra { UO.PrintObject(o, "Hlina"); } } } // 0x0B1D Graphic: 0x1ECD }
private void OnHiding() { Hiding?.Invoke(this, EventArgs.Empty); }