public void GrowUp(Hexagon hexagon) { Logger.Debug("grow up GroundOnTimeAppliedEffect begin"); if (PlayBoardManager.GetInstance().isMyTurn(_caster)) { foreach (Hexagon hex in hexagon.GetAllNeighbours()) { Logger.Debug("add on time effect on hexa begin"); hex.AddOnTimeEffect(new GroundOnTimeAppliedEffectGrowable(_id, _effect, _nbTurn, _caster)); Logger.Debug("add on time effect on hexa end"); } } Logger.Debug("grow up GroundOnTimeAppliedEffect end"); }