Exemplo n.º 1
0
 public override void onSelected()
 {
     base.onSelected();
     clearBoard();
     _gui.ChosenPieces.Clear();
     foreach (GameObject hex in GameState.Instance.Board)
     {
         HexScript script = hex.GetComponent <HexScript>();
         if (script._row < 2)
         {
             script.GetComponent <Renderer>().material.SetColor("_Color", GameState.Instance.getPlayer(true).getColor());
         }
         else if (script._row > 5)
         {
             script.GetComponent <Renderer>().material.SetColor("_Color", GameState.Instance.AIPlayer.getColor());
         }
         else
         {
             script.setColor();
         }
     }
     _gui.generatePlayer2Pieces();
     _gui.gameObject.GetComponent <TutorialSelection>().enabled = true;
     _gui.gameObject.GetComponent <TutorialSelection> ().initializePlayer1();
 }