Exemplo n.º 1
0
    static void editorMap()
    {
        HexMapEditor win = (HexMapEditor)EditorWindow.GetWindow(typeof(HexMapEditor), false, "MapEditor", false);

        win.autoRepaintOnSceneChange = true;
        win.Show(true);
        SceneView.onSceneGUIDelegate += SceneGUI;
    }