public void Start()
 {
     //DontDestroyOnLoad(this);
     //find UI object with wallet canvas
     //WalletCanvasObject = GameObject.Find("WalletCanvas");
     ChannelsBuilder = this.GetComponent <ChannelsViewBuilder>();
     HexGBuilder     = this.GetComponent <HexGridBuilder>();
 }
Exemplo n.º 2
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 public void Start()
 {
     HexGBuilder = this.GetComponent <HexGridBuilder>();
 }