public virtual List <HexCoord> GetHealRange() { int healRange = m_ElementManager.GetRace(m_Race).healRange; return(HexCoord.HexSpiral(m_Hex, healRange)); }
public virtual List <HexCoord> GetHealRange() { int healRange = m_ElementManager.GetRace(m_Race).healRange; return(HexCoord.HexSpiral(m_Hex, healRange)); }