Exemplo n.º 1
0
    private void ClickLoadHero()
    {
        if (index > 5)
        {
            return;
        }
        int image_index = index;

        LoadAssetMgr.instance.LoadPrefab(LoadPathMgr.Hero_Prefab, LoadPathMgr.Hero_Prefab.GetAssetName(), true, delegate(GameObject obj) {
            obj.transform.SetParent(m_heroTrans);
            obj.transform.localScale    = Vector3.one;
            obj.transform.localPosition = Vector3.one;
            HeroItem item = obj.GetComponent <HeroItem> ();
            item.ChangeHero(image_index);
            m_heros.Add(item);
        });
        index++;
    }