Exemplo n.º 1
0
 //初始化英雄系统
 public override void Init()
 {
     heroInfo  = new HeroInfo(this);
     inventory = new Inventory(this);
     equips    = new Equips(this);
     heroInfo.InitHeroInfo(GamingData.INSTANCE().HeroState);
     inventory.Init(GamingData.INSTANCE().InvenrotyInfo);
     equips.Init(GamingData.INSTANCE().EquipsInfo);
     EventCenter.AddListener(EventDefine.FinishTaskDelete, DeleteItems);
     EventCenter.AddListener(EventDefine.FinishTaskGet, GetItems);
     EventCenter.Broadcast(EventDefine.InitBag, inventory.GetInventoryInfo);
 }