public static string Delete(string id) { if (id[0] == '1') { return(Convert.ToString(HeroDAL.DeleteHero(id))); } else if (id[0] == '3') { return(Convert.ToString(SkillDAL.DeleteSkill(id))); } else if (id[0] == '4') { return(Convert.ToString(MapDAL.DeleteMap(id))); } else { return("false"); } }
public static string Update(string oldId, string text1, string text2, string text3, string text4) { if (oldId[0] == '1') { Hero hero = new Hero(text1, text2, text3); return(Convert.ToString(HeroDAL.UpdateHero(oldId, hero))); } else if (oldId[0] == '3') { Skill skill = new Skill(text1, text2, text3, text4); return(Convert.ToString(SkillDAL.UpdateSkill(oldId, skill))); } else if (oldId[0] == '4') { Map map = new Map(text1, text2, text3); return(Convert.ToString(MapDAL.UpdateMap(oldId, map))); } else { return("false"); } }
public static string Insert(string text1, string text2, string text3, string text4) { if (text1[0] == '1') { Hero hero = new Hero(text1, text2, text3); return(Convert.ToString(HeroDAL.InsertHero(hero))); } else if (text1[0] == '3') { Skill skill = new Skill(text1, text2, text3, text4); return(Convert.ToString(SkillDAL.InsertSkill(skill))); } else if (text1[0] == '4') { Map map = new Map(text1, text2, text3); return(Convert.ToString(MapDAL.InsertMap(map))); } else { return("false"); } }
public static List <Hero> SelectHeroByHeroType(string heroType) { return(HeroDAL.SelectHeroByHeroType(heroType)); }
public static List <Hero> GetHeroData() { return(HeroDAL.SelectAllHero()); }