Exemplo n.º 1
0
    public IEnumerator DealerAnimation()
    {
        float firstAnimationDelay  = 0.7f;
        float secondAnimationDelay = 0.7f;

        GameObject.Find("MillerDealer").GetComponent <Animator>().SetBool("DealSequence", true);  //Starts dealer animation
        yield return(new WaitForSeconds(firstAnimationDelay));                                    //waits for specified time delay

        defHero.PlaySound1();                                                                     //plays sound
        yield return(new WaitForSeconds(secondAnimationDelay));                                   //waits for specified time delay

        GameObject.Find("MillerDealer").GetComponent <Animator>().SetBool("DealSequence", false); //Stops dealer animation
    }