void Awake()
    {
        instance = this;
        child = transform.GetChild(0);
        blurMaterial = new Material(blurShader);
        material = new Material(shader);

        Hide();
    }
    void Awake()
    {
        instance     = this;
        child        = transform.GetChild(0);
        blurMaterial = new Material(blurShader);
        material     = new Material(shader);

        Hide();
    }