public void Draw(GameTime gameTime, SpriteBatch spriteBatch, int playerHealth) { _playerDamageIndicator.Draw(gameTime, spriteBatch); _playerHearts.Draw(spriteBatch, playerHealth); }
public void Draw(GameTime gameTime, SpriteBatch spriteBatch, int playerHealth) { _playerDamageIndicator.Draw(gameTime, spriteBatch); _playerHearts.Draw(spriteBatch, playerHealth); }