private void Start() { if (transform.childCount > 0 && avatarPerson == null) { avatarPerson = transform.GetChild(0).gameObject; OnAvatarSpawn(avatarPerson); } personInfo = avatarPerson.GetComponent <PersonInfo>(); avatarWeaponController.Init(personInfo); OnAvatarSpawn(avatarPerson); if (hasAuthority) { HealthInfoController.OnSetHealth(avatarHealthController); } }
public override void OnStartAuthority() { HealthInfoController.OnSetHealth(avatarHealthController); }