public override void LoadContent() { _background = DrawingHelper.GetTexture( "background_nofaces" ); if ( _brettHead == null ) { _brettHead = new Head( "BrettNormal", "BrettOpen", new Vector2( 430, 115 ), new Vector2( 425, 120 ) ); _laynaHead = new Head( "LaynaNormal", "LaynaOpen", new Vector2( 300, 120 ), new Vector2( 290, 125 ) ); _dunkHead = new Head( "DunkNormal", "DunkOpen", new Vector2( 363, 45 ), new Vector2( 330, 50 ) ); _brettHead.LoadContent(); _laynaHead.LoadContent(); _dunkHead.LoadContent(); _brettHead.ShakeForever(); _laynaHead.ShakeForever(); _dunkHead.ShakeForever(); } SoundHelper.LoopVows(); }