public void Setup() { gameFlags = new GameFlags(); playableCharacterData = new List <CharacterData>(); partyInventory = new PartyInventory(); havenData = new HavenData(); }
private void Setup(HavenData templateArg) { havenProgression = new HavenProgressionData(templateArg.havenProgression); calendarSystem = new TimeCalendarSystem(templateArg.calendarSystem); havenDialogue = new HavenDialogueData(templateArg.havenDialogue); activityPlanning = new HavenActivityPlanningData(templateArg.activityPlanning); locationEventPlanning = new HavenLocationEventPlanningData(templateArg.locationEventPlanning); }
public HavenData(HavenData templateArg) { Setup(templateArg); }