Exemplo n.º 1
0
    public void MixClip(HapticClip clip, OVRInput.Controller controller)
    {
        OVRHaptics.OVRHapticsChannel channel;
        if (controller == OVRInput.Controller.LTouch)
        {
            channel = OVRHaptics.LeftChannel;
        }
        else if (controller == OVRInput.Controller.RTouch)
        {
            channel = OVRHaptics.RightChannel;
        }
        else
        {
            Debug.Log("invalid controller passed to HapticManager!");
            return;
        }

        if (clipDictionary.ContainsKey(clip))
        {
            channel.Mix(clipDictionary[clip]);
        }
        else
        {
            Debug.Log(clip.name + " is not preloaded by the Haptic Manager, will play anyway but will be slower");
            channel.Mix(clip.GetHapticClip());
        }
    }
Exemplo n.º 2
0
    public void RegisterNewClip(HapticClip clip)
    {
        //Debug.Log("New Clip register called on " + clip.name);

        if (clipDictionary == null)
        {
            BuildClipDictionary();
        }
        if (!clipDictionary.ContainsKey(clip))
        {
            clipLibrary.Add(clip);
            clipDictionary.Add(clip, clip.GetHapticClip());
        }
    }
Exemplo n.º 3
0
 // Update is called once per frame
 void Update()
 {
     if (playing)
     {
         if (currentTime >= currentClip.length)
         {
             if (!currentClip.loop)
             {
                 playing     = false;
                 currentClip = null;
                 currentTime = 0;
                 return;
             }
             else
             {
                 currentTime = 0;
             }
         }
         int pulse = currentClip.GetValueFromCurve(currentTime);
         //	Debug.Log(currentTime);
         TriggetHapticPulse(pulse);
         currentTime += Time.deltaTime;
     }
 }
Exemplo n.º 4
0
 public void Play(HapticClip clip)
 {
     currentTime = 0;
     playing     = true;
     currentClip = clip;
 }
Exemplo n.º 5
0
 public void Play(HapticListener hapticListener, HapticClip hapticClip)
 {
     hapticListener.Play(hapticClip);
 }