Exemplo n.º 1
0
 // Use this for initialization
 void Start()
 {
     intensitySlider = this.gameObject.transform.Find("IntensitySlider").GetComponent <HUDSlider>();
     colorSlider     = this.gameObject.transform.Find("ColorSlider").GetComponent <HUDSlider>();
     UnityEngine.Rendering.GraphicsSettings.lightsUseColorTemperature = true;
     UnityEngine.Rendering.GraphicsSettings.lightsUseLinearIntensity  = true;
 }
Exemplo n.º 2
0
    private void AddCoreLifeSlider(MechaComponentBase mcb)
    {
        HUDSlider hudSlider = GameObjectPoolManager.Instance.PoolDict[GameObjectPoolManager.PrefabNames.HUDSlider].AllocateGameObject <HUDSlider>(CoreLifeSliderContainer);

        hudSlider.Initialize(1f, CoreLifeSliderColor, out mcb.OnLifeChange);
        hudSlider.SetValue(mcb.M_LeftLife, mcb.M_TotalLife);
        Core_HUDSliders.Add(hudSlider);
    }