public static bool Prefix_HSceneSprite_MainCategoryOfLeaveItToYou(HSceneSprite __instance, bool _isLeaveItToYou) { if (AllHPos.Value) { if (_isLeaveItToYou) { __instance.MainCategoryOfLeaveItToYou(false); return(false); } } else if (VisibleAutoH.Value) { if (!_isLeaveItToYou) { __instance.MainCategoryOfLeaveItToYou(true); return(false); } } return(true); }
public override void MainCategoryOfLeaveItToYou(bool _isLeaveItToYou) { _Base.MainCategoryOfLeaveItToYou(_isLeaveItToYou); }