Exemplo n.º 1
0
    protected override void Awake()
    {
        base.Awake();
        instance = this;

        _primaryFire = GetComponent <GunnerPrimaryFire>();
        _altFire     = GetComponent <GunnerAltFire>();
        _grenade     = GetComponent <GunnerGrenade>();
        _dotGrenade  = GetComponent <GunnerDOTGrenade>();
    }
Exemplo n.º 2
0
    private void Awake()
    {
        playerHookup = FindObjectOfType <PlayerBase>();

        healthBarUI = GetComponent <HealthBar>();

        gunnerHookup = FindObjectOfType <Gunner>();

        gunnerPrimaryFireHookup   = gunnerHookup.GetComponent <GunnerPrimaryFire>();
        gunnerDOTGrenadeHookup    = gunnerHookup.GetComponent <GunnerDOTGrenade>();
        gunnerGrenadeHookup       = gunnerHookup.GetComponent <GunnerGrenade>();
        gunnerSecondaryFireHookup = gunnerHookup.GetComponent <GunnerAltFire>();
    }