Exemplo n.º 1
0
 void Start()
 {
     gunList = new GunBase[DataManager.instance.gunTypes.Length];
     for (int i = 0; i < DataManager.instance.gunTypes.Length; i++)
     {
         gunList[i] = GunBase.Build(DataManager.instance.gunTypes[i], gameObject);
     }
     gunIndex = Mathf.Clamp(startGunIndex, 0, gunList.Length - 1);
     health   = GetComponent <PlayerHealth>();
 }