public void AddGump(Gump gump) { if (Gumps == null) { Gumps = new List <Gump>(); } if (Gumps.Count < m_GumpCap) { Gumps.Add(gump); } else { Utility.PushColor(ConsoleColor.Red); WriteConsole("Exceeded gump cap, disconnecting..."); Utility.PopColor(); Dispose(); } }