public GuideCfg GetGuideCfg(int id) { GuideCfg agc = null; guideTaskDic.TryGetValue(id, out agc); return(agc); }
public GuideCfg GetGuideCfg(int id) { GuideCfg agc = null; if (guideDic.TryGetValue(id, out agc)) { return(agc); } return(null); }
public GuideCfg GetGuideCfgData(int id) { GuideCfg agc = null; //Debug.Log(id); if (autoGuideDic.TryGetValue(id, out agc)) { //Debug.Log(data); return(agc); } return(null); }
public void ReqGuide(MsgPack pack) { ReqGuide data = pack.msg.reqGuide; GameMsg msg = new GameMsg { cmd = (int)CMD.RspGuide }; PlayerData pd = cacheSvc.GetPlayerDataBySession(pack.session); GuideCfg gc = cfgSvc.GetGuideCfg(data.guideid); // 更新引导ID if (pd.guideid == data.guideid) { // 检测是否是智者点拨任务 if (pd.guideid == 1001) { TaskSys.Instance.CalcTaskPrgs(pd, 1); } pd.guideid += 1; // 更新玩家数据 pd.coin += gc.coin; Common.CalcExp(pd, gc.exp); // 数据更新数据库 if (cacheSvc.UpdatePlayerData(pd.id, pd) == false) { msg.err = (int)ErrorCode.UpdateDBError; } else { msg.rspGuide = new RspGuide { guideid = pd.guideid, coin = pd.coin, lv = pd.lv, exp = pd.exp }; } } else { msg.err = (int)ErrorCode.ServerDataError; } pack.session.SendMsg(msg); }
private void InitGuideCfg() { XmlDocument doc = new XmlDocument(); doc.Load(@"D:\Dragonfly\Documents\Unity Projects\DarkGod\Assets\Resources\ResCfgs\guide.xml"); XmlNodeList nodList = doc.SelectSingleNode("root").ChildNodes; for (int i = 0; i < nodList.Count; i++) { XmlElement ele = nodList[i] as XmlElement; if (ele.GetAttributeNode("ID") == null) { continue; } int ID = Convert.ToInt32(ele.GetAttributeNode("ID").InnerText); GuideCfg agc = new GuideCfg() { ID = ID }; foreach (XmlElement e in nodList[i].ChildNodes) { switch (e.Name) { //case "npcID": // agc.npcID = int.Parse(e.InnerText); // break; //case "dilogArr": // agc.dilogArr = e.InnerText; // break; //case "actID": // agc.actID = int.Parse(e.InnerText); // break; case "coin": agc.coin = int.Parse(e.InnerText); break; case "exp": agc.exp = int.Parse(e.InnerText); break; } } guideDic.Add(ID, agc); } PECommon.Log("GuideCfg Init Done."); }
public void RequestGuide(MsgPack pack) { RequestGuide data = pack.Msg.RequestGuide; NetMsg netMsg = new NetMsg { cmd = (int)Command.RspGuide }; PlayerData playerData = _cacheSvc.GetPlayerDataBySession(pack.Session); GuideCfg guideCfg = _resCfgSvc.GetGuideData(data.GuideId); //更新引导Id if (playerData.GuideId == data.GuideId) { if (playerData.GuideId == 1001) { TaskSys.Instance.CalcTaskPrangs(playerData, 1); } playerData.GuideId += 1; //更新玩家数据 playerData.Coin += guideCfg.Coin; PeRoot.CalcExp(playerData, guideCfg.Exp); if (!_cacheSvc.UpdatePlayerData(playerData.Id, playerData)) { netMsg.err = (int)ErrorCode.UpdateDbError; } else { netMsg.ResponseGuide = new ResponseGuide { GuideId = playerData.GuideId, Coin = playerData.Coin, Level = playerData.Level, Exp = playerData.Exp, }; } } else { netMsg.err = (int)ErrorCode.ServerDataError; } pack.Session.SendMsg(netMsg); }
private void InitGuideCfg(string path) { XmlDocument doc = new XmlDocument(); doc.Load(path); XmlNodeList nodLst = doc.SelectSingleNode("root").ChildNodes; for (int i = 0; i < nodLst.Count; i++) { XmlElement ele = nodLst[i] as XmlElement; if (ele.GetAttributeNode("ID") == null) { continue; } int ID = Convert.ToInt32(ele.GetAttributeNode("ID").InnerText); GuideCfg agc = new GuideCfg { ID = ID }; foreach (XmlElement e in nodLst[i].ChildNodes) { switch (e.Name) { case "coin": agc.coin = int.Parse(e.InnerText); break; case "exp": agc.exp = int.Parse(e.InnerText); break; } } guideTaskDic.Add(ID, agc); } Common.Log("Guide Cfg Init Done."); }
public void ReqGuide(MsgPack pack) { ReqGuide data = pack.gameMsg.val as ReqGuide; PlayerData pd = cacheSvc.GetPlayerDataBySession(pack.session); GuideCfg gc = cfgSvc.GetGuideData(data.guideid); GameMsg msg = new GameMsg { cmd = (int)CMD.RspGuide }; //更新引导ID if (pd.guideid == data.guideid) { if (pd.guideid == 1001) { TaskSys.Instance.CalcTaskPrgs(pd, 1); } pd.guideid++; pd.coin += gc.coin; Common.CalcExp(pd, gc.exp); if (!cacheSvc.UpdatePlayerData(pd.id, pd)) { msg.err = (int)ErrorCode.UpdateDBError; } else { msg.val = new RspGuide { guideid = pd.guideid, coin = pd.coin, lv = pd.lv, exp = pd.exp }; } } else { msg.err = (int)ErrorCode.ServerDataError; } pack.session.SendMsg(msg); }
public void ReqGuide(MsgPack pack) { ReqGuide data = (ReqGuide)pack.msg; SCPacketBase msg = new RspGuide(); PlayerData pd = cacheSvc.GetPlayerDataBySession(pack.session); GuideCfg gc = cfgSvc.GetGuideCfg(data.Guideid); //更新引导ID if (pd.Guideid == data.Guideid) { //检测是否为智者点拔任务 if (pd.Guideid == 1001) { TaskSys.Instance.CalcTaskPrgs(pd, 1); } pd.Guideid += 1; //更新玩家数据 pd.Coin += gc.coin; KDCommon.CalcExp(pd, gc.exp); if (!cacheSvc.UpdatePlayerData(pd.Id, pd)) { msg.error = (int)ErrorCode.UpdateDBError; } else { msg = new RspGuide { Guideid = pd.Guideid, Coin = pd.Coin, Lv = pd.Lv, Exp = pd.Exp }; } } else { msg.error = (int)ErrorCode.ServerDataError; } pack.session.SendMsg(msg); }
private void InitGuideCfgData() { XmlDocument xmlDocument = new XmlDocument(); xmlDocument.Load("D:\\UNITY\\DarkGod\\Assets\\Resources\\ResCfgs\\guide.xml"); XmlNodeList xmlNodeList = xmlDocument.SelectSingleNode("root")?.ChildNodes; for (int i = 0; i < xmlNodeList?.Count; i++) { XmlElement xmlElement = xmlNodeList[i] as XmlElement; if (xmlElement?.GetAttributeNode("ID") == null) { continue; } int id = Convert.ToInt32(xmlElement.GetAttributeNode("ID")?.InnerText); GuideCfg mc = new GuideCfg { Id = id }; foreach (XmlElement e in xmlNodeList[i].ChildNodes) { switch (e.Name) { case "coin": mc.Coin = int.Parse(e.InnerText); break; case "exp": mc.Exp = int.Parse(e.InnerText); break; } } guideDictionary.Add(id, mc); } PeRoot.Log("GuideCfg Init Done.||引导任务数据配置."); }
private void InitGuideCfg() { // 解析 xml 文件 XmlDocument doc = new XmlDocument(); //doc.Load(@"C:\guide.xml"); doc.Load(@"G:\UnityDocuments\DarkGod\DarkGod\Assets\Resources\ResCfgs\guide.xml"); XmlNodeList nodLst = doc.SelectSingleNode("root").ChildNodes; for (int i = 0; i < nodLst.Count; i++) { XmlElement ele = nodLst[i] as XmlElement; if (ele.GetAttributeNode("ID") == null) { continue; } int ID = Convert.ToInt32(ele.GetAttributeNode("ID").InnerText); GuideCfg mc = new GuideCfg { id = ID }; foreach (XmlElement e in nodLst[i].ChildNodes) { switch (e.Name) { case "coin": mc.coin = int.Parse(e.InnerText); break; case "exp": mc.exp = int.Parse(e.InnerText); break; } } guideDic.Add(ID, mc); } PECommon.Log("GuideCfg Init Done."); }
public void ReqGuide(MsgPack pack) { ReqGuide data = pack.msg.reqGuide; GameMsg msg = new GameMsg { cmd = (int)CMD.RspGuide }; PlayerData pd = cacheSrv.GetPlayerDataBySession(pack.serverSession); GuideCfg guideConfig = cfgSvc.GetGuideCfgData(pd.guideid); //更新引导ID if (pd.guideid == data.guidid) { pd.guideid += 1; //更新玩家数据 pd.coin += guideConfig.coin; CalculateExp(pd, guideConfig.exp); if (!cacheSrv.UpdatePlayerData(pd.id, pd)) { msg.err = (int)ErroroCode.UpdateDBError; } else { msg.rspGuide = new RspGuide { coin = pd.coin, exp = pd.exp, lv = pd.lv, guideid = pd.guideid, }; } } else//开挂了 { msg.err = (int)ErroroCode.ServerDataError; } //发送数据 pack.serverSession.SendMsg(msg); }
private void InitGuideCfg() { XmlDocument doc = new XmlDocument(); doc.Load(@"C:\GitHub\DarkGod\DarkGod\Assets\Resources\ResCfgs\guideCfg.xml"); //选中子节点集合 XmlNodeList nodList = doc.SelectSingleNode("root").ChildNodes; for (int i = 0; i < nodList.Count; i++) { XmlElement ele = nodList[i] as XmlElement; if (ele.GetAttributeNode("ID") == null) { //不包含ID的节点,直接跳到下一个遍历,安全校验 continue; } int ID = Convert.ToInt32(ele.GetAttributeNode("ID").InnerText); GuideCfg guideCfg = new GuideCfg(); guideCfg.ID = ID; foreach (XmlElement element in nodList[i].ChildNodes) { switch (element.Name) { case "coin": guideCfg.coin = int.Parse(element.InnerText); break; case "exp": guideCfg.exp = int.Parse(element.InnerText); break; default: break; } } autoGuideDic.Add(ID, guideCfg); //Debug.Log("ID:"+ID+" mapCfg:"+mapCfg.ToString()); } }
private void InitGuideCfg() { XmlDocument doc = new XmlDocument(); doc.Load(@"D:\WENJIAN\Unity\Projects\DarkGod\Client\Assets\Resources\ResCfgs\guide.xml"); XmlNodeList nodLst = doc.SelectSingleNode("root").ChildNodes; for (int i = 0; i < nodLst.Count; i++) { XmlElement ele = nodLst[i] as XmlElement; if (ele.GetAttributeNode("ID") == null) { continue; } int id = Convert.ToInt32(ele.GetAttributeNode("ID").InnerText); GuideCfg mc = new GuideCfg { ID = id }; foreach (XmlElement e in nodLst[i].ChildNodes) { switch (e.Name) { case "coin": mc.coin = int.Parse(e.InnerText); break; case "exp": mc.exp = int.Parse(e.InnerText); break; } } guideDic.Add(id, mc); } }