Exemplo n.º 1
0
        /** Updates the window style */
        private void setStyle(GuiWindowStyle value)
        {
            _style = value;
            // update window style
            switch (WindowStyle)
            {
            case GuiWindowStyle.Normal:
                Style = Engine.GetStyleCopy("Box");
                break;

            case GuiWindowStyle.Clean:
                Style = Engine.GetStyleCopy("Frame");
                break;

            case GuiWindowStyle.Titled:
                Style = Engine.GetStyleCopy("Box");
                break;

            case GuiWindowStyle.Dark:
                Style = Engine.GetStyleCopy("BoxDark");
                break;

            case GuiWindowStyle.Transparent:
                Style = Engine.GetStyleCopy("BoxTrans");
                break;

            case GuiWindowStyle.ThinTransparent:
                Style                   = Engine.GetStyleCopy("BoxTrans");
                Style.border            = new RectOffset(2, 2, 2, 2);
                Style.normal.background = StockTexture.CreateRectTexture(Color.white, Color.black.Faded(0.5f));
                break;
            }
        }
Exemplo n.º 2
0
        /** Creates window using the given object as a source.  Window will be sized accordingly */
        public static GuiWindow CreateFrame(GuiComponent source, string title = "", GuiWindowStyle style = GuiWindowStyle.Normal)
        {
            if (source == null)
            {
                throw new ArgumentNullException("source");
            }
            GuiWindow frame = new GuiWindow(0, 0, title);

            frame.WindowStyle = style;
            frame.SizeForContent(source.Width, source.Height);
            frame.Add(source);
            frame.X  = source.X;
            frame.Y  = source.Y;
            source.X = 0;
            source.Y = 0;
            return(frame);
        }