Exemplo n.º 1
0
        //get elements of certain group
        public bool GetElementsOfGroup(string groupString, out GsaElement[] elementsOfGroup)
        {
            int[]     elementsRefsOfGroup = new int[0];
            GsaEntity listType            = GsaEntity.ELEMENT;

            gsaObject.EntitiesInList(groupString, ref listType, out elementsRefsOfGroup);
            elementsOfGroup = new GsaElement[0];
            gsaObject.Elements(elementsRefsOfGroup, out elementsOfGroup);
            return(true);
        }
Exemplo n.º 2
0
        //create an element
        public bool CreateElement(List <Point3d> nodePositions, int elementNumber, out GsaElement element)
        {
            element         = new GsaElement();
            element.NumTopo = nodePositions.Count();
            element.Ref     = elementNumber;

            switch (element.NumTopo)
            {
            case 0:
                //Print("element sent in with zero nodePositions - bad news!");
                return(false);

            case 1:
                //Print("element sent in with 1 nodePosition - bad news!");
                return(false);

            case 2:
                //looks like we have a beam!
                element.eType = (int)ElementType.BEAM;
                break;

            case 3:
                //looks like we have a TRI3!
                element.eType = (int)ElementType.TRI3;
                break;

            case 4:
                //looks like we have a QUAD!
                element.eType = (int)ElementType.QUAD4;
                break;

            default:
                //Print("element sent in with an unrecognised number of node positions - bad news!");
                return(false);
            }

            List <int> topo = new List <int>();

            for (int i = 0; i < element.NumTopo; i++)
            {
                topo.Add(gsaObject.Gen_NodeAt(nodePositions[i].X, nodePositions[i].Y, nodePositions[i].Z, tolerance));
            }
            element.Topo = topo.ToArray();

            //these are defaults - best to change these after
            element.Property = 1;
            element.Group    = 1;
            element.Color    = (int)Colours.GREY;
            return(true);
        }
Exemplo n.º 3
0
 //TODO: perhaps these can be set up to work with sections and nodes too?
 public bool SetElements(GsaElement singleElement, bool overwrite)
 {
     GsaElement[] arrayOfElements = new GsaElement[] { singleElement };
     return(SetElements(arrayOfElements, overwrite));
 }