public bool IsAvailableForUser(UserBase user, ScenarioStartupSource source, ScenarioAction action)
 {
     if (action > DenyAction)
     {
         return(true);
     }
     if (user is SystemUser)
     {
         return(true);
     }
     return(!GroupsIds.Any(x =>
                           Repository.Groups.First(g => g.Name.Equals(x))
                           .UsersIds.Any(z => z.Equals(user.Id))));
 }
Exemplo n.º 2
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        public override void ParseFromNetworkMessage(NetworkMessage message)
        {
            PlayerId         = message.ReadUInt32();
            PlayerName       = message.ReadString();
            Description      = message.ReadString();
            Icon             = message.ReadUInt32();
            NotifyOnLogin    = message.ReadBool();
            ConnectionStatus = message.ReadByte();

            GroupsIds.Capacity = message.ReadByte();
            for (var i = 0; i < GroupsIds.Capacity; ++i)
            {
                GroupsIds.Add(message.ReadByte());
            }
        }