public override void Update(float deltaTime)
        {
            if (!hasRunOnce)
            {
                level.getInputSystem().addKey(glideKey);

                //level.getInputSystem().addKey(blockSpawnKey);
                level.getInputSystem().addKey(speedyKey);

                level.getInputSystem().addKey(cycleDownPowerupKey);
                //level.getInputSystem().addKey(cycleUpPowerupKey);
                level.getInputSystem().addKey(equippedPowerupKey);

                level.getInputSystem().addKey(bounceKey);

                hasRunOnce = true;
            }
            if (glideActive)
            {
                VelocityComponent velComp = (VelocityComponent)this.level.getPlayer().getComponent(GlobalVars.VELOCITY_COMPONENT_NAME);
                if (velComp.y > maxVelocity)
                {
                    velComp.setVelocity(velComp.x, maxVelocity);
                }
                glideTimer = glideTimer - deltaTime;
                if (glideTimer < 0.0f)
                {
                    GravityComponent gravComp = (GravityComponent)this.level.getPlayer().getComponent(GlobalVars.GRAVITY_COMPONENT_NAME);
                    gravComp.setGravity(gravComp.x, GlobalVars.STANDARD_GRAVITY);
                    glideActive = false;
                    glideTimer  = glideDuration;
                }
            }

            if (speedyTimer > 0)
            {
                if (level.getPlayer() == null)
                {
                    return;
                }
                speedyTimer -= deltaTime;
                if (!level.getPlayer().hasComponent(GlobalVars.VELOCITY_COMPONENT_NAME))
                {
                    return;
                }
                VelocityComponent velComp = (VelocityComponent)this.level.getPlayer().getComponent(GlobalVars.VELOCITY_COMPONENT_NAME);
                if (speedyTimer <= 0 || Math.Abs(velComp.x) < GlobalVars.SPEEDY_SPEED)
                {
                    velComp.setVelocity(0, velComp.y);
                    speedyTimer  = -1;
                    speedyActive = false;
                    if (!level.getPlayer().hasComponent(GlobalVars.PLAYER_INPUT_COMPONENT_NAME))
                    {
                        level.getPlayer().addComponent(new PlayerInputComponent(level.getPlayer()));
                    }
                }
            }

            checkForInput();
        }
        public void glide()
        {
            GravityComponent gravComp = (GravityComponent)this.level.getPlayer().getComponent(GlobalVars.GRAVITY_COMPONENT_NAME);

            gravComp.setGravity(gravComp.x, (Glide_Gravity_Decrease));
            glideActive = true;
        }
Exemplo n.º 3
0
        public void glide()
        {
            if (level.getPlayer() == null)
            {
                return;
            }
            if (!level.getPlayer().hasComponent(GlobalVars.GRAVITY_COMPONENT_NAME))
            {
                return;
            }
            GravityComponent gravComp = ( GravityComponent )this.level.getPlayer().getComponent(GlobalVars.GRAVITY_COMPONENT_NAME);

            gravComp.setGravity(gravComp.x, (Glide_Gravity_Decrease));
            glideActive = true;
        }
Exemplo n.º 4
0
 public void manageGlideTimer(float deltaTime)
 {
     if (glideActive && level.getPlayer() != null)
     {
         VelocityComponent velComp = ( VelocityComponent )this.level.getPlayer().getComponent(GlobalVars.VELOCITY_COMPONENT_NAME);
         if (velComp.y > maxVelocity)
         {
             velComp.setVelocity(velComp.x, maxVelocity);
         }
         glideTimer = glideTimer - deltaTime;
         if (glideTimer < 0.0f)
         {
             GravityComponent gravComp = ( GravityComponent )this.level.getPlayer().getComponent(GlobalVars.GRAVITY_COMPONENT_NAME);
             if (gravComp != null)
             {
                 gravComp.setGravity(gravComp.x, GlobalVars.STANDARD_GRAVITY);
             }
             glideActive = false;
             glideTimer  = glideDuration;
         }
     }
 }