Exemplo n.º 1
0
    IEnumerator Wait(float time)
    {
        yield return(new WaitForSeconds(time));

        ggAdmobs.ShowBanner();
        UnityEngine.SceneManagement.SceneManager.LoadScene("StartScene");
    }
Exemplo n.º 2
0
    void Update()
    {
        if (Time.time < LogoTime)
        {
            fadeGroup.alpha = 1 - Time.time;
        }

        if (Time.time > LogoTime && loadTime != 0)
        {
            fadeGroup.alpha = Time.time - LogoTime;
            if (fadeGroup.alpha >= 1)
            {
                ads.ShowBanner();
                UnityEngine.SceneManagement.SceneManager.LoadScene("MenuScene");
            }
        }
    }