public override int GetHashCode() { int hash = 1; if (UserId != 0) { hash ^= UserId.GetHashCode(); } if (GoldNum != 0) { hash ^= GoldNum.GetHashCode(); } if (PowerNum != 0) { hash ^= PowerNum.GetHashCode(); } if (EncourageNum != 0) { hash ^= EncourageNum.GetHashCode(); } if (RefreshTime != 0L) { hash ^= RefreshTime.GetHashCode(); } return(hash); }
void Start() { soundAudioSource = GameObject.Find("MainMenuCanvas").transform.Find("Sound").GetComponent <AudioSource>(); codeController1 = GameObject.Find("Controller1").GetComponent <Controller1>(); goldNum = GameObject.Find("MainMenuCanvas/BattleScene/HpGold/Gold").GetComponent <GoldNum>(); goldNotEnoughText = GameObject.Find("MainMenuCanvas/BattleScene/GoldNumNotEnough").GetComponent <Text>(); grade = 1; attackPower = 10; }
void Start() { deadNum = 100; isStart = 1; number = 0; if (battleScene.active) { goldNum = GameObject.Find("MainMenuCanvas/BattleScene/HpGold/Gold").GetComponent <GoldNum>() as GoldNum; lifeValue = GameObject.Find("MainMenuCanvas/BattleScene/HpGold/LifeValue").GetComponent <LifeValue>() as LifeValue; } else { battleScene.SetActive(true); goldNum = GameObject.Find("MainMenuCanvas/BattleScene/HpGold/Gold").GetComponent <GoldNum>() as GoldNum; lifeValue = GameObject.Find("MainMenuCanvas/BattleScene/HpGold/LifeValue").GetComponent <LifeValue>() as LifeValue; } }
public override int GetHashCode() { int hash = 1; if (GoldNum != 0) { hash ^= GoldNum.GetHashCode(); } if (Tow != 0) { hash ^= Tow.GetHashCode(); } if (_unknownFields != null) { hash ^= _unknownFields.GetHashCode(); } return(hash); }