private void Awake() { GoldBoxRigidBody = GoldBox.GetComponent <Rigidbody>(); IGUI = FindObjectOfType <InGameUIManager>().GetComponent <InGameUIManager>(); }
private void SaveHero_Button(object sender, RoutedEventArgs e) { var currentHero = (Hero)DataContext; stsBarTextBlock.Foreground = new SolidColorBrush(Colors.MediumVioletRed); if (HeroNameBox.Text == null || HeroNameBox.Text.Length < 3 || HeroNameBox.Text.Length > 60) { stsBarTextBlock.Text = "Hero name length allowed: 3-60!"; HeroNameBox.Focus(); HeroNameBox.SelectAll(); return; } if (GoldBox.Text == null || GoldBox.Text == "" || decimal.Parse(GoldBox.Text) < 0) { stsBarTextBlock.Text = "Gold cannot be negative or null!"; GoldBox.Focus(); GoldBox.SelectAll(); return; } if (HpBox.Text == null || HpBox.Text == "" || double.Parse(HpBox.Text) < 0) { stsBarTextBlock.Text = "Hp cannot be negative or null!"; HpBox.Focus(); HpBox.SelectAll(); return; } if (ManaBox.Text == null || ManaBox.Text == "" || double.Parse(ManaBox.Text) < 0) { stsBarTextBlock.Text = "Mana cannot be negative or null!"; ManaBox.Focus(); ManaBox.SelectAll(); return; } if (DefenceBox.Text == null || DefenceBox.Text == "" || double.Parse(DefenceBox.Text) < 0) { stsBarTextBlock.Text = "Defence cannot be negative or null!"; DefenceBox.Focus(); DefenceBox.SelectAll(); return; } if (AttackPowerBox.Text == null || AttackPowerBox.Text == "" || double.Parse(AttackPowerBox.Text) < 0) { stsBarTextBlock.Text = "AttackPower cannot be negative or null!"; AttackPowerBox.Focus(); AttackPowerBox.SelectAll(); return; } var hero = context.Heroes.FirstOrDefault(h => h.Id == currentHero.Id); hero.Name = HeroNameBox.Text; hero.Gold = decimal.Parse(GoldBox.Text); hero.HeroStats.Hp = double.Parse(HpBox.Text); hero.HeroStats.Mana = double.Parse(ManaBox.Text); hero.HeroStats.Defence = double.Parse(DefenceBox.Text); hero.HeroStats.AttackPower = double.Parse(AttackPowerBox.Text); context.SaveChanges(); stsBarTextBlock.Foreground = new SolidColorBrush(Colors.Green); stsBarTextBlock.Text = "Success!"; }
private void SaveHero_Button(object sender, RoutedEventArgs e) { stsBarTextBlock.Foreground = new SolidColorBrush(Colors.MediumVioletRed); if (HeroNameBox.Text == null || HeroNameBox.Text.Length < 3 || HeroNameBox.Text.Length > 60) { stsBarTextBlock.Text = "Hero name length allowed: 3-60!"; HeroNameBox.Focus(); HeroNameBox.SelectAll(); return; } if (GoldBox.Text == null || GoldBox.Text == "" || decimal.Parse(GoldBox.Text) < 0) { stsBarTextBlock.Text = "Gold cannot be negative or null!"; GoldBox.Focus(); GoldBox.SelectAll(); return; } if (HpBox.Text == null || HpBox.Text == "" || double.Parse(HpBox.Text) < 0) { stsBarTextBlock.Text = "Hp cannot be negative or null!"; HpBox.Focus(); HpBox.SelectAll(); return; } if (ManaBox.Text == null || ManaBox.Text == "" || double.Parse(ManaBox.Text) < 0) { stsBarTextBlock.Text = "Mana cannot be negative or null!"; ManaBox.Focus(); ManaBox.SelectAll(); return; } if (DefenceBox.Text == null || DefenceBox.Text == "" || double.Parse(DefenceBox.Text) < 0) { stsBarTextBlock.Text = "Defence cannot be negative or null!"; DefenceBox.Focus(); DefenceBox.SelectAll(); return; } if (AttackPowerBox.Text == null || AttackPowerBox.Text == "" || double.Parse(AttackPowerBox.Text) < 0) { stsBarTextBlock.Text = "AttackPower cannot be negative or null!"; AttackPowerBox.Focus(); AttackPowerBox.SelectAll(); return; } var user = AuthenticationService.GetCurrentUser(); var newHero = new Hero() { Name = HeroNameBox.Text, Gold = decimal.Parse(GoldBox.Text), UserId = user.Id }; var newHeroStats = new HeroStats() { Hero = newHero, Hp = double.Parse(HpBox.Text), Mana = double.Parse(ManaBox.Text), Defence = double.Parse(DefenceBox.Text), AttackPower = double.Parse(AttackPowerBox.Text) }; newHero.HeroStats = newHeroStats; context.Heroes.Add(newHero); context.HeroStatistics.Add(newHeroStats); context.SaveChanges(); stsBarTextBlock.Foreground = new SolidColorBrush(Colors.Green); stsBarTextBlock.Text = "Success!"; }