void Start() { player1Goal.Init(this, ball.gameObject.layer, PlayerType.player1); player2Goal.Init(this, ball.gameObject.layer, PlayerType.player2); Invoke(nameof(NewGame), 1); }
void Start() { player1Goal.Init(this, ball.gameObject.layer, PlayerType.player1); player2Goal.Init(this, ball.gameObject.layer, PlayerType.player2); Invoke(nameof(NewGame), 1); }