public void Localization() { url = input.text; string[][] sheet = GoSheets.GetGoogleSheet(url); spanish.text = sheet [0] [0] + "\n" + sheet [1] [0] + "\n" + sheet [2] [0] + "\n" + sheet [3] [0] + "\n" + sheet [4] [0]; english.text = sheet [0] [1] + "\n" + sheet [1] [1] + "\n" + sheet [2] [1] + "\n" + sheet [3] [1] + "\n" + sheet [4] [1]; }
public void LoadValues() { url = input.text; string[][] sheet = GoSheets.GetGoogleSheet(url); c1.transform.position = GoSheets.CellToVector3(sheet [1] [0]); c1.GetComponent <Renderer>().material.color = GoSheets.CellToColor(sheet [2] [0]); c2.transform.position = GoSheets.CellToVector3(sheet [1] [1]); c2.GetComponent <Renderer>().material.color = GoSheets.CellToColor(sheet [2] [1]); c3.transform.position = GoSheets.CellToVector3(sheet [1] [2]); c3.GetComponent <Renderer>().material.color = GoSheets.CellToColor(sheet [2] [2]); }
public void CheckVer() { url = input.text; string[][] sheet = GoSheets.GetGoogleSheet(url); if (GoSheets.CellToInt(sheet [1] [0]) > localVersion) { result.text = "Please, update your game."; } else { result.text = "Your game is up to date."; } }
// Use this for initialization public void Benchmark() { url = input.text; int t = Environment.TickCount; for (int i = 0; i < 100; i++) { string[][] sheet = GoSheets.GetGoogleSheet(url); } int t2 = Environment.TickCount - t; int t3 = Environment.TickCount; for (int i = 0; i < 100; i++) { string[][] sheet = GoSheets.GetGoogleSheetNative(url); } int t4 = Environment.TickCount - t3; result.text = "BENCHMARK RESULTS\nOriginal: " + (t2 / 1000f) + " s\nNative: " + (t4 / 1000f) + " s"; }
// Use this for initialization public void GetSheet() { url = input.text; string[][] sheet = GoSheets.GetGoogleSheet(url); result.text = "(A1): " + sheet [0] [0] + "\n(B1): " + sheet [0] [1] + "\n(A2): " + sheet [1] [0]; }
public string[][] FetchRemoteCSV(string url) { string[][] sheet = GoSheets.GetGoogleSheet(url); return(sheet); }