Exemplo n.º 1
0
        /// <summary>
        /// LoadContent will be called once per game and is the place to load
        /// all of your content.
        /// </summary>
        protected override void LoadContent()
        {
            // Flag that causes the game to restart
            pacmanKilled = false;

            // Create a new SpriteBatch, which can be used to draw textures.
            spriteBatch = new SpriteBatch(GraphicsDevice);

            // Initialize and load map and scoreboard
            MapObject.LoadContent(Content);
            ScoreBoardObject.LoadContent(Content);

            // Load pacman and set starting position
            PacmanObject.LoadContent(Content, MapObject.GetTile('S'));

            // Initialize the ghosts
            GhostManager.LoadContent(Content);
        }