public GfxModel() { Meshes = new List <GfxMesh>(); Materials = new GfxDict <GfxMaterial>(); Shapes = new List <GfxShape>(); MeshNodeVisibilities = new GfxDict <GfxMeshNodeVisibility>(); }
public GfxLUT() { Samplers = new GfxDict <GfxLUTSampler>(); }