Exemplo n.º 1
0
 public virtual void CloseMenu()
 {
     TargetSelector.AddToMenu(_targetSelectorMenu);
     GetMenu.AddSubMenu(_orbWalkerMenu);        //ORBWALKER
     GetMenu.AddSubMenu(_targetSelectorMenu);
     GetMenu.AddToMainMenu();
 }
Exemplo n.º 2
0
 public void LoadJungleClearMenu()
 {
     _JungleClearMenu = GetMenu.AddSubMenu("JungleClear", "JungleClear  Menu");
     {
         _JungleClearMenu.Add("JW", new CheckBox("Use W"));
         _JungleClearMenu.Add("JQ", new CheckBox("Use Q"));
     }
 }
Exemplo n.º 3
0
 public void LoadJumps()
 {
     _jumpMenu = GetMenu.AddSubMenu("Keys Menu", "Key Menu");
     {
         _jumpMenu.Add("fleekey", new KeyBind("Jump key", false, KeyBind.BindTypes.HoldActive, 'Z'));
         _jumpMenu.Add("inseckey", new KeyBind("Insec key", false, KeyBind.BindTypes.HoldActive, 'T'));
     }
 }
Exemplo n.º 4
0
 public void LoadDrawings()
 {
     _drawSettingsMenu = GetMenu.AddSubMenu("Drawings", "Draw Settings");
     {
         _drawSettingsMenu.Add("dsl", new CheckBox("Draw Soldier Line"));
         _drawSettingsMenu.Add("dcr", new CheckBox("Draw Control range"));
         _drawSettingsMenu.Add("dfr", new CheckBox("Draw Flee range"));
     }
 }
Exemplo n.º 5
0
 public void LoadLaneClearMenu()
 {
     _laneClearMenu = GetMenu.AddSubMenu("Laneclear", "Laneclear Menu");
     {
         _laneClearMenu.Add("LQ", new CheckBox("Use Q"));
         _laneClearMenu.Add("LW", new CheckBox("Use W"));
         _laneClearMenu.Add("LWM", new Slider("Minions at W range to cast", 3, 1, 6));
         _laneClearMenu.Add("LQM", new Slider("Soldiers to Q ", 1, 1, 3));
     }
 }
Exemplo n.º 6
0
 public void LoadComboMenu()
 {
     _comboMenu = GetMenu.AddSubMenu("Combo", "Combo Menu");
     {
         _comboMenu.Add("SoldiersToQ", new Slider("Soldiers to Q", 1, 1, 3));
         _comboMenu.Add("CQ", new CheckBox("Use Q"));
         _comboMenu.Add("CW", new CheckBox("Use W"));
         _comboMenu.Add("CR", new CheckBox("Use R killeable"));
     }
 }
Exemplo n.º 7
0
 public void LoadHarashMenu()
 {
     _harashMenu = GetMenu.AddSubMenu("Harass", "Harass Menu");
     {
         _harashMenu.Add("hSoldiersToQ", new Slider("Soldiers to Q", 1, 1, 3));
         _harashMenu.Add("HQ", new CheckBox("Use Q"));
         _harashMenu.Add("HW", new CheckBox("Use W"));
         _harashMenu.Add("HW2", new CheckBox("Save on 1 w for flee"));
     }
 }
Exemplo n.º 8
0
 public override void CloseMenu()
 {
     GetMenu.AddSubMenu(_comboMenu);
     GetMenu.AddSubMenu(_harassMenu);
     GetMenu.AddSubMenu(_farmMenu);
     GetMenu.AddSubMenu(_targetsRMe);
     GetMenu.AddSubMenu(_dontRIfSpellReady);
     GetMenu.AddSubMenu(_keyMenu);
     GetMenu.AddSubMenu(_miscMenu);
     GetMenu.AddSubMenu(_drawingMenu);
     base.CloseMenu();
 }
Exemplo n.º 9
0
 public override void CloseMenu()
 {
     GetMenu.AddSubMenu(_comboMenu);
     GetMenu.AddSubMenu(_harassMenu);
     base.CloseMenu();
 }
Exemplo n.º 10
0
        public void LoadMiscMenu(AzirMain azir)
        {
            List <String> spellsin = new List <string>();

            foreach (AIHeroClient hero in HeroManager.Enemies)
            {
                for (int i = 0; i < 4; i++)
                {
                    //  hero.GetSpell(Trans(i)).Name;
                    foreach (String s in azir.Interrupt)
                    {
                        if (s == hero.GetSpell(azir.Trans(i)).Name)
                        {
                            spellsin.Add("[" + hero.ChampionName + "]" + s);
                        }
                    }
                }
            }
            azir.InterruptSpell = spellsin;
            int num           = 0;
            var interruptMenu = GetMenu.AddSubMenu("Spell Interrupt", "R Interrupt spells");

            {
                interruptMenu.Add("UseRInterrupt", new CheckBox("Use R Interrupt"));
                foreach (String s in spellsin)
                {
                    interruptMenu.Add("S" + num, new CheckBox(s));
                    num++;
                }
            }
            azir.InterruptNum = num;
            List <String> spellgap = new List <string>();

            foreach (AIHeroClient hero in HeroManager.Enemies)
            {
                for (int i = 0; i < 4; i++)
                {
                    foreach (String s in azir.Gapcloser)
                    {
                        if (s == hero.GetSpell(azir.Trans(i)).Name)
                        {
                            spellgap.Add("[" + hero.ChampionName + "]" + s);
                        }
                    }
                }
            }
            int numg = 0;

            azir.InterruptSpell = spellgap;
            GapCloserMenu       = GetMenu.AddSubMenu("Spell Gapcloser", "R to Gapcloser");
            {
                GapCloserMenu.Add("UseRGapcloser", new CheckBox("Use R Gapcloser"));
                foreach (String s in spellgap)
                {
                    GapCloserMenu.Add("G" + numg, new CheckBox(s));
                    numg++;
                }
            }
            numg      = azir.GapcloserNum;
            _miscMenu = GetMenu.AddSubMenu("Misc", "Harash Menu");
            {
                _miscMenu.Add("FMJ", new CheckBox("Max Range Jump Only"));
                _miscMenu.Add("ARUT", new CheckBox("auto R under the Turret"));
            }
        }