public TrajectoryPlannerRequest() { this.arm_pose = new ArmPose(); this.target = new Geometry.Pose(); this.grasp_trajectory = false; this.release_trajectory = false; }
public TrajectoryPlannerRequest(ArmPose arm_pose, Geometry.Pose target, bool grasp_trajectory, bool release_trajectory) { this.arm_pose = arm_pose; this.target = target; this.grasp_trajectory = grasp_trajectory; this.release_trajectory = release_trajectory; }
public MapMetaData() { this.map_load_time = new Time(); this.resolution = 0.0f; this.width = 0; this.height = 0; this.origin = new Geometry.Pose(); }
public MapMetaData(Time map_load_time, float resolution, uint width, uint height, Geometry.Pose origin) { this.map_load_time = map_load_time; this.resolution = resolution; this.width = width; this.height = height; this.origin = origin; }
public MapMetaData() { map_load_time = null; resolution = 0; width = 0; height = 0; origin = new Geometry.Pose(); RosMessageName = "nav_msgs/MapMetaData"; }
public MapMetaData() { map_load_time = null; resolution = 0; width = 0; height = 0; origin = new Geometry.Pose(); }
public InteractiveMarker(Header header, Geometry.Pose pose, string name, string description, float scale, MenuEntry[] menu_entries, InteractiveMarkerControl[] controls) { this.header = header; this.pose = pose; this.name = name; this.description = description; this.scale = scale; this.menu_entries = menu_entries; this.controls = controls; }
public NiryoGotoJoints() { this.joint_00 = 0.0; this.joint_01 = 0.0; this.joint_02 = 0.0; this.joint_03 = 0.0; this.joint_04 = 0.0; this.joint_05 = 0.0; this.target_pose = new Geometry.Pose(); }
public NiryoGotoJoints(double joint_00, double joint_01, double joint_02, double joint_03, double joint_04, double joint_05, Geometry.Pose target_pose) { this.joint_00 = joint_00; this.joint_01 = joint_01; this.joint_02 = joint_02; this.joint_03 = joint_03; this.joint_04 = joint_04; this.joint_05 = joint_05; this.target_pose = target_pose; }
public InteractiveMarker() { this.header = new Header(); this.pose = new Geometry.Pose(); this.name = ""; this.description = ""; this.scale = 0.0f; this.menu_entries = new MenuEntry[0]; this.controls = new InteractiveMarkerControl[0]; }
public UR3MoveitJoints(double joint_00, double joint_01, double joint_02, double joint_03, double joint_04, double joint_05, Geometry.Pose pick_pose, Geometry.Pose place_pose) { this.joint_00 = joint_00; this.joint_01 = joint_01; this.joint_02 = joint_02; this.joint_03 = joint_03; this.joint_04 = joint_04; this.joint_05 = joint_05; this.pick_pose = pick_pose; this.place_pose = place_pose; }
public UR3MoveitJoints() { this.joint_00 = 0.0; this.joint_01 = 0.0; this.joint_02 = 0.0; this.joint_03 = 0.0; this.joint_04 = 0.0; this.joint_05 = 0.0; this.pick_pose = new Geometry.Pose(); this.place_pose = new Geometry.Pose(); }
public InteractiveMarkerFeedback() { this.header = new Header(); this.client_id = ""; this.marker_name = ""; this.control_name = ""; this.event_type = 0; this.pose = new Geometry.Pose(); this.menu_entry_id = 0; this.mouse_point = new Geometry.Point(); this.mouse_point_valid = false; }
public InteractiveMarkerFeedback(Header header, string client_id, string marker_name, string control_name, byte event_type, Geometry.Pose pose, uint menu_entry_id, Geometry.Point mouse_point, bool mouse_point_valid) { this.header = header; this.client_id = client_id; this.marker_name = marker_name; this.control_name = control_name; this.event_type = event_type; this.pose = pose; this.menu_entry_id = menu_entry_id; this.mouse_point = mouse_point; this.mouse_point_valid = mouse_point_valid; }
public Marker() { this.header = new Header(); this.ns = ""; this.id = 0; this.type = 0; this.action = 0; this.pose = new Geometry.Pose(); this.scale = new Geometry.Vector3(); this.color = new Std.ColorRGBA(); this.lifetime = new Duration(); this.frame_locked = false; this.points = new Geometry.Point[0]; this.colors = new Std.ColorRGBA[0]; this.text = ""; this.mesh_resource = ""; this.mesh_use_embedded_materials = false; }
public Marker(Header header, string ns, int id, int type, int action, Geometry.Pose pose, Geometry.Vector3 scale, Std.ColorRGBA color, Duration lifetime, bool frame_locked, Geometry.Point[] points, Std.ColorRGBA[] colors, string text, string mesh_resource, bool mesh_use_embedded_materials) { this.header = header; this.ns = ns; this.id = id; this.type = type; this.action = action; this.pose = pose; this.scale = scale; this.color = color; this.lifetime = lifetime; this.frame_locked = frame_locked; this.points = points; this.colors = colors; this.text = text; this.mesh_resource = mesh_resource; this.mesh_use_embedded_materials = mesh_use_embedded_materials; }
public GotoServiceRequest(NiryoMoveitJoints joints_input, Geometry.Pose target_pose) { this.joints_input = joints_input; this.target_pose = target_pose; }
public PoseRobot(int id, Geometry.Pose pose) { this.id = id; this.pose = pose; }
public GotoServiceRequest() { this.joints_input = new NiryoMoveitJoints(); this.target_pose = new Geometry.Pose(); }
public InteractiveMarkerPose(Header header, Geometry.Pose pose, string name) { this.header = header; this.pose = pose; this.name = name; }
public PoseRobot() { this.id = 0; this.pose = new Geometry.Pose(); }
public MoveitTarget() { left_arm = new Geometry.Pose(); right_arm = new Geometry.Pose(); }
public InteractiveMarkerPose() { this.header = new Header(); this.pose = new Geometry.Pose(); this.name = ""; }
public OctomapWithPose() { this.header = new Header(); this.origin = new Geometry.Pose(); this.octomap = new Octomap(); }
public Table() { this.header = new Header(); this.pose = new Geometry.Pose(); this.convex_hull = new Geometry.Point[0]; }
public Table(Header header, Geometry.Pose pose, Geometry.Point[] convex_hull) { this.header = header; this.pose = pose; this.convex_hull = convex_hull; }
public MoverServiceRequest() { this.joints_input = new NiryoMoveitJoints(); this.pick_pose = new Geometry.Pose(); this.place_pose = new Geometry.Pose(); }
public MoverServiceRequest(NiryoMoveitJoints joints_input, Geometry.Pose pick_pose, Geometry.Pose place_pose) { this.joints_input = joints_input; this.pick_pose = pick_pose; this.place_pose = place_pose; }
public OctomapWithPose(Header header, Geometry.Pose origin, Octomap octomap) { this.header = header; this.origin = origin; this.octomap = octomap; }
public InverseKinematicsRequest(ArmPose init_arm_pose, Geometry.Pose wrist_target, Geometry.Pose eff_target) { this.init_arm_pose = init_arm_pose; this.wrist_target = wrist_target; this.eff_target = eff_target; }