Exemplo n.º 1
0
            internal Treasure(uint geodeNumber, GeodeType geodeType)
            {
                this.geodeNumber = geodeNumber;
                this.geodeType   = geodeType;
                geodeObject      = new SObject(GeodeObjects[geodeType], 1);

                uint originalNumber = Game1.player.stats.GeodesCracked;

                try
                {
                    Game1.player.stats.GeodesCracked = geodeNumber;
                    item = Utility.getTreasureFromGeode(geodeObject);
                }
                finally
                {
                    Game1.player.stats.GeodesCracked = originalNumber;
                }
            }
Exemplo n.º 2
0
 /// <summary>
 /// Gets all the item ids that drop from a geode type.
 /// </summary>
 /// <param name="type">The type of geode to look up</param>
 /// <returns>An integer array of item ids</returns>
 private int[] GetDropsFromGeode(GeodeType type)
 {
     return(Array.ConvertAll(Game1.objectInformation[this.Geodes[type]].Split('/')[6].Split(' '), int.Parse));
 }