public void DeType(GeneralTable.Type type) { myType = GeneralTable.Remove(myType, type); waypointMeshRenderer.material.color = GeneralTable.GetColor(myType); if (colorLine) { colorLine.RemoveType(type); } if (colorLines.Length > 0) { colorLines[nextWaypointIndex].RemoveType(type); } }
public void RemoveType(GeneralTable.Type type) { colorType = GeneralTable.Remove(type, colorType); colorLineRenderer.material.color = GeneralTable.GetColor(colorType); }