Exemplo n.º 1
0
        public void PlayGame(CSharpQuestionAndAnswer argCsharp, GeneralKnowledge argGeneralKnowledge, CalculationEngine calculation)
        {
            bool exitToMenu = false;

            do
            {
                Console.WriteLine($"Select the game you wish to play: " +
                                  $"{gameList[0]} {gameList[1]} {gameList[2]} {gameList[3]} {gameList[4]} {gameList[5]} {gameList[6]} {gameList[7]}. Type {gameList[8]} to return to main menu");
                selectGame = Console.ReadLine() ?? string.Empty;

                switch (selectGame.ToUpper())
                {
                case "HTML":
                    Console.WriteLine($"{Constants.horizontalRule}Welcome to the {gameList[0]} Game!");
                    break;

                case "CSS":
                    Console.WriteLine($"{Constants.horizontalRule}Welcome to the {gameList[1]} Game!");
                    break;

                case "JAVASCRIPT":
                    Console.WriteLine($"{Constants.horizontalRule}Welcome to the {gameList[2]} Game!");
                    break;

                case "C#":
                    Console.WriteLine($"{Constants.horizontalRule}Welcome to the {gameList[3]} Game!");
                    PlayCsharpGame(argCsharp, calculation);
                    break;

                case "ASP.NET":
                    Console.WriteLine($"{Constants.horizontalRule}Welcome to the {gameList[4]} Game!");
                    break;

                case "SQL":
                    Console.WriteLine($"{Constants.horizontalRule}Welcome to the {gameList[5]} Game!");
                    break;

                case "NETWORKING":
                    Console.WriteLine($"{Constants.horizontalRule}Welcome to the {gameList[6]} Game!");
                    break;

                case "GENERAL":
                    Console.WriteLine($"{Constants.horizontalRule}Welcome to the {gameList[7]}  Game!");
                    PlayGeneralKnowledgeGame(argGeneralKnowledge, calculation);
                    break;

                case "EXIT":
                    Console.WriteLine($"{Constants.horizontalRule}Exited Game!");
                    exitToMenu = true;
                    break;

                default:
                    Console.WriteLine($"{Constants.horizontalRule}Cannot find game with that name, please check it is on the list, and is spelt correctly");
                    break;
                }
            } while (!exitToMenu);
        }
Exemplo n.º 2
0
        static void Main(string[] args)
        {
            try
            {
                CalculationEngine       calculation             = new CalculationEngine();
                PlayGameMethods         playGameMethods         = new PlayGameMethods();
                CSharpQuestionAndAnswer cSharpQuestionAndAnswer = new CSharpQuestionAndAnswer();
                GeneralKnowledge        generalKnowledge        = new GeneralKnowledge();
                CustomGame customGame = new CustomGame();

                bool continueQuizGames = false;
                do
                {
                    // Decide if you want to play
                    Console.WriteLine("Do you wish to continue playing? Y/N");
                    var shouldPlay = Console.ReadLine() ?? string.Empty;

                    if (shouldPlay.Equals("Y", StringComparison.OrdinalIgnoreCase))
                    {
                        playGameMethods.PlayGame(cSharpQuestionAndAnswer, generalKnowledge, customGame, calculation);
                        continueQuizGames = true;
                    }
                    // Immediately exit app if we do not want to continue
                    else if (shouldPlay.Equals("N", StringComparison.OrdinalIgnoreCase))
                    {
                        Console.WriteLine("Quiz has been closed. Press any key to continue");
                        Environment.Exit(0);
                    }
                    // If we enter an invalid input just keep playing
                    else
                    {
                        Console.WriteLine("Operation Not recognized");
                        continueQuizGames = true;
                    }
                } while (continueQuizGames);
            }
            catch (Exception ex)
            {
                Console.WriteLine("There was an error: " + ex.Message);
            }
        }
Exemplo n.º 3
0
 public static void PlayGeneralKnowledgeGame(GeneralKnowledge argGeneralKnowledge, CalculationEngine calculation)
 {
     // apply C# calculations
     calculation.CalculateScore(argGeneralKnowledge.questionsList, argGeneralKnowledge.answerListCorrect,
                                argGeneralKnowledge.answerListIncorrect1, argGeneralKnowledge.answerListIncorrect2, argGeneralKnowledge.answerListIncorrect3);
 }
Exemplo n.º 4
0
        public void PlayGame(CSharpQuestionAndAnswer argCsharp, GeneralKnowledge argGeneralKnowledge, CustomGame argCustomGame, CalculationEngine argCalculation)
        {
            bool           exitToMenu = false, customSelected = false;
            string         selectCustomOrBuiltIn = string.Empty;
            IList <string> gameList = new List <string> {
                "HTML", "CSS", "JAVASCRIPT", "C#", "ASP.NET", "SQL", "NETWORKING", "GENERAL", "EXIT"
            };


            do
            {
                selectCustomOrBuiltIn = ChooseCustomOrBuiltIn(gameList, ref customSelected);

                Console.WriteLine($"Select the game you wish to play: " +
                                  $"{gameList[0]}, {gameList[1]}, {gameList[2]}, {gameList[3]}, {gameList[4]}, {gameList[5]}, {gameList[6]}, {gameList[7]}," +
                                  $" MYGAME to select {gameList[gameList.Count - 1]}, if you created one." + // last element will be the name of the game
                                  $". Type EXIT to return to main menu");
                selectGame = Console.ReadLine() ?? string.Empty;

                switch (selectGame.ToUpper())
                {
                case "HTML":
                    Console.WriteLine($"{Constants.horizontalRule}Welcome to the {gameList[0]} Game!\n");
                    break;

                case "CSS":
                    Console.WriteLine($"{Constants.horizontalRule}Welcome to the {gameList[1]} Game!\n");
                    break;

                case "JAVASCRIPT":
                    Console.WriteLine($"{Constants.horizontalRule}Welcome to the {gameList[2]} Game!\n");
                    break;

                case "C#":
                    Console.WriteLine($"{Constants.horizontalRule}Welcome to the {gameList[3]} Game!\n");
                    PlayCsharpGame(argCsharp, argCalculation);
                    break;

                case "ASP.NET":
                    Console.WriteLine($"{Constants.horizontalRule}Welcome to the {gameList[4]} Game\n!");
                    break;

                case "SQL":
                    Console.WriteLine($"{Constants.horizontalRule}Welcome to the {gameList[5]} Game!\n");
                    break;

                case "NETWORKING":
                    Console.WriteLine($"{Constants.horizontalRule}Welcome to the {gameList[6]} Game!\n");
                    break;

                case "GENERAL":
                    Console.WriteLine($"{Constants.horizontalRule}Welcome to the {gameList[7]}  Game!\n");     // custom always last
                    PlayGeneralKnowledgeGame(argGeneralKnowledge, argCalculation);
                    break;

                case "MYGAME":
                    Console.WriteLine($"{Constants.horizontalRule}Welcome to your {gameList[gameList.Count - 1]}  Game!\n");
                    PlayCustomGame(argCustomGame, argCalculation);

                    break;

                case "EXIT":
                    Console.WriteLine($"{Constants.horizontalRule}Exited Game!");
                    exitToMenu = true;
                    break;

                default:
                    Console.WriteLine($"{Constants.horizontalRule}Cannot find game with that name, please check it is on the list, and is spelt correctly");
                    break;
                }

                if (customSelected) // if custom was selected we remove the custom game so we can add a new custom game, ensure we set it back to false so we do not keep removing list items
                {
                    gameList.RemoveAt(gameList.Count - 1);
                    customSelected = false;
                }
            } while (!exitToMenu);
        }